
- Racial Requirement: Any
- Transformation Type: Awakening
- Awakening Type: Greater
- Awakening Origin: Mind
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1 | – | +1 | +1 | +2 | – | +1 |
Attained Peace:
(1)-[Passive]: Halve the penalties to your Combat Rolls from the Shaken or Guard Down Combat Conditions.
(2)-[Passive]: While you are not suffering from any Combat Conditions, increase your Combat Rolls, Surgency, and Saving Throws by 1(T).
(3)-[Passive]: The Condition Recovery effect of Combat Recovery only halves the Life Points regained instead of forgoing them entirely.
(4)-[Passive]: While you are not suffering from any Combat Conditions, your use of Combat Recovery does not trigger the Exploit Maneuver.
(5)-[Triggered, 1/Round]: If you use Combat Recovery, you may regain Life or Ki Points equal to 1/2 of your Surgency.
(6)-[Triggered, 1/Round]: While you are not suffering from any Combat conditions, if you use a Signature Technique, you may use your Surgency as the Damage Attribute of that Attacking Maneuver.
(7)-[Triggered, 1/Encounter]: If an Opponent would inflict a Combat Condition on you due to losing a Clash against that Opponent, you may choose not to gain that Combat Condition.