
- Evolved Stage Type: Generic
- Transformation Type: Same as Original Form
- Prerequisite(s): Calm Mind Talent
- Stress Test Requirement: +4
- Tier of Power Requirement: Equal to Original Form
- Aspects: Innate State (Mindful), Mindful, Peaked
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | – | – | – | +1(T) | – | – |
Focused State of Mind: B
(1)-[Passive]: Increase L by 1 for the effects of your Mindful Talents.
(2)-[Passive]: Ignore the effects of the Impaired Combat Condition.
(3)-[Passive]: While in the 2nd or higher level of the Mindful State, this Transformation gains the Perfect Ki Control Aspect.
(4)-[Triggered, 2/Round]: If you use the Defend Maneuver, you may regain 3(bT) Life Points.
(5)-[Triggered, 1/Round]: If you score a Critical Result on a Combat Roll, you may gain 1 Counter Action.
(6)-[Triggered, 1/Encounter]: After rolling your Wound Roll for an Attacking Maneuver, you may make that Combat Roll a Critical Result regardless of the Natural Result. If you do, ignore the 2nd effect of the Calm level of the Mindful State for the duration of that Attacking Maneuver.