Unofficial Tabletop Role-Playing Game
Known to some as “King Kai’s Fist”, the Kaioken manifests as a brilliant crimson flame surrounding the user. With this almost divine power, you can multiply your power by many times, allowing you to ascend to the highest echelons of greatness. But this power comes at a cost; don’t abuse this great strength, lest the strain it causes on your body forces you to explode…
AG | FO | TE | SC | IN | SP | PE |
* | * | – | – | – | * | – |
Exponential Power. Before you enter Kaioken, you must choose a multiplication that you meet the Tenacity Score Requirement for (see below) – represented by the levels 1~5, depicted on the table below in brackets next to the multiplications. During your turn you can also change the level of Kaioken you are using by spending One Action.
Starting from the x3 Multiplier [level 2], each level of Kaioken has a Tenacity Score Requirement and an increase to the Stress Test for this Transformation. For the x3 Multiplier [level 2], this Tenacity Score requirement is 10 and the increase to the Stress Test is +2. For each level of Kaioken after the x3 Multiplier [level 2], increase the Tenacity Score Requirement and the Stress Test Requirement by +2. (For example, the x20 Multiplier [level 5], requires a Tenacity Score of 16 and a total Stress Test Requirement of 16).
Kaioken Table | Extra Dice | Attribute Modifier Bonus (AG/FO/SP) | Life Point Cost |
x2 (1) | ToP +1 | +1(T) | 2(bT) |
x3 (2) | ToP +2 | +1(T)+1 | 3(bT) |
x4 (3) | ToP +2 | +1(T)+2 | 3(bT)+2 |
x10 (4) | ToP +3 | +2(T) (min. +6) | 4(bT) (min. 12) |
x20 (5) | ToP +3 | +3(T) (min. +9) | 6(bT) (min. 18) |
When using Kaioken, you increase the Extra Dice gained from your Tier of Power to a higher category based on the table above; for example, if you are Tier of Power 1, you will gain the Tier of Power Extra Dice of 1d4 when using the x2 multiplier, 1d6 when using the x3 multiplier, and 1d8 when using the x10 multiplier.
To make any Maneuver when using Kaioken, you must pay the Life Point Cost listed. Increase the Life Point Cost by +2(bT) if you are using Kaioken in conjunction with another Transformation that does not possess the Perfect Ki Control Aspect.
You cannot regain Life Points while using the Kaioken Enhancement Power.
Surge of Strength. When using Kaioken, you may use the first option of the Surging Strength Talent to enter into a higher level of Kaioken as if you were entering the Transformation for its effects but instead of returning to normal, you return to your current level of Kaioken.
Increase the Wound Roll of all attacks you make by 1/2 of the Life Point Cost you paid for that Attacking Maneuver. Reduce this effect to only 1/4 (rounded up) of the Life Point Cost if this Transformation is used in conjunction with a Transformation that does not possess the Perfect Ki Control Aspect. Additionally, when using an Ultimate Signature Technique, increase the Wound Roll of that Attacking Maneuver by +x(T), where x is the level of Kaioken you are currently in.
If you are in a Duel Maneuver, you may choose to enter a higher level of Kaioken during the Maneuver as an Out-of-Sequence Maneuver. Additionally, when entering a Duel Maneuver, you can choose to pay up to x(bT) Life Points to regain that many Ki Points, where x is equal to 2x your current level of Kaioken.
Crimson Acclimation. With a durable enough body, you can tap into the true strength of Kaioken, but it’s possible to push your body past its limits for a brief explosion of power. Once per Combat Encounter, when entering Kaioken through the Transformation Maneuver or by spending One Action while in Kaioken, you may choose to enter the lowest level of Kaioken that you do not meet the Tenacity Score Requirement for. If you do, you automatically fail your next Stress Test.
The High Speed Form Aspect of this Transformation depends on your current level of Kaioken: