
A ferocious power from deep within, unlocked by your primal rage, this power releases the savage beast inside you, awakening true power. Unleashing this rage given form, you surpass all opponents and annihilate your enemies with extreme prejudice.
- Racial Requirement: Any
- Transformation Type: Form
- Form Type: Legendary
- Prerequisite(s): Apoplectic Beast Talent
- Stress Test Requirement: 30
- Tier of Power Requirement: 5+
- Aspects: Enhanced Save (All), Innate State (Raging), Raging, Glowing, Dedicated, Power High (LV3), Difficult (LV1)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +6(T) | +6(T) | +6(T) | – | +2(T) | +6(T) | – |
Snapping Fury: Amplified by a burning rage you can’t completely control, your power awakens like a savage, feral monster.
(1)-[Passive]: Increase the level of your Raging State by your number of Power stacks.
(2)-[Passive]: For every level of the Raging State you are in after the second, increase the Dice Category of your Energy Charges by 1 Category.
(3)-[Passive]: For every level of the Raging State you are in after the first, increase your Tier of Power Extra Dice by 1 Dice Category.
(4)-[Passive]: For every level of the Raging State you are in after the first, increase your Strike and Dodge Rolls by 1(T)
(5)-[Passive]: For every level of the Raging State you are in after the first, increase the Natural Result of your Wound Rolls by 1.
(6)-[Triggered/Power]: Regain 2L(T) Ki Points, where L is equal to your current level of the Raging State.
(7)-[Automatic/Start of Turn]: You lose all stacks of Power.
Power Awoken by Rage: Your all-consuming fury takes over, pushing you to greater and greater heights as you spiral further and further out of control.
(1)-[Passive]: Apply your Tier of Power Extra Dice an additional time.
(2)-[Passive]: Double the maximum reduction of Life Points through the 2nd effect of the Apoplectic Beast Talent.
(3)-[Passive]: While you are in the 3rd or higher level of the Raging State, Beast gains the Armored Aspect.
(4)-[Passive]: Increase the Strike Rolls of your Attacking Maneuvers by 1(T) if they possess at least 1 Energy Charge.
(5)-[Triggered, 1/Round]: If you are hit by an Attacking Maneuver, gain 2L(T) Damage Reduction for the duration of that Attacking Maneuver, where L is equal to your current level of the Raging State.
(6)-[Triggered, 1/Encounter]: If you trigger the 3rd effect of Caged Beast, enter the Surging State until you leave this Transformation.
Mastery Trait
Ready to Snap (1): Your rage grows even stronger, but so too does your ability to control it.
(1)-[Permanent]: Beast loses the Power High Aspect and gains M levels of the Scaling Aspect.
(2)-[Passive]: You gain an additional stack of Power for your uses of the Power Up Maneuver.
(3)-[Passive]: Increase your maximum number of Power stacks by 1.
Uncaged Beast (2): Your overpowering rage grants you such intense strength that you overwhelm all opponents.
(1)-[Permanent]: If your base Tier of Power is 6+, Beast has its Attribute Modifier Bonus (IN) increased by 1(T).
(2)-[Passive]: You gain access to the Uncaged Rage level of the Raging State (see below).
Uncaged Rage
Uncaged Rage (Level 4)
(1)-[Passive]: All of your Attacking Maneuvers have their Damage Category increased by 1 Category.
(2)-[1/Round]: You may use the Energy Charge Maneuver as an Instant Maneuver.
Legendary Trait
Caged Beast: Despite your calm outer appearance, the fury and turmoil within you never seems to cease, and can be brought to bear at a moment’s notice.
(1)-[Passive]: Double the bonus from the 1st effect of the Angry level of the Raging State.
(2)-[Triggered, 1/Round]: If you are in the Raging State and you use the Energy Charge Maneuver, after concluding that Maneuver, you may use the Energy Charge Maneuver again as an Out-of-Sequence Maneuver.
(3)-[Triggered, 1/Encounter]: If an Ally (except a Minion) is Defeated by an Opponent’s Attacking Maneuver, apply the following effects depending on if you are already in the Beast Transformation or not:
- Not in Beast: Use the Transformation Maneuver as an Out-of-Sequence Maneuver to enter the Beast Transformation. Then, increase your Tier of Power by 1 until the end of your turn.
- In Beast: Use the Power Up Maneuver as an Out-of-Sequence Maneuver. Then, increase your Tier of Power by 1 until the end of your turn.