
- Racial Requirement: Any
- Transformation Type: Awakening
- Awakening Type: Greater
- Awakening Origin: Mind
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1 | +2 | +1 | – | – | +2 | – |
Debilitating Fighting Style: S
(1)-[Passive]: Increase your Might by 1(T) for the duration of all Might Clashes made through the effects of Debilitating Fighting Style.
(2)-[Passive]: Increase your Combat Rolls by 1(T) while at least 1 Opponent is below the Bruised Health Threshold.
(3)-[Passive]: While at least 1 Opponent is below the Injured Health Threshold, increase your Wound Rolls by 1(T).
(4)-[Triggered, 1/Round]: If you deal Damage to an Opponent with an Attacking Maneuver, make a Might Clash against that Opponent. If you win, they gain a stack of the Broken Combat Condition or the Guard Down Combat Condition until the end of your turn.
(5)-[Triggered, 1/Round]: If you deal Damage to an Opponent suffering from the Broken Combat Condition with an Attacking Maneuver, make a Might Clash against that Opponent. If you win, they are knocked Prone.
(6)-[Triggered, 1/Round]: If you deal Damage to an Opponent suffering from the Guard Down Combat Condition with an Attacking Maneuver, make a Might Clash against that Opponent. If you win, they gain the Staggered Combat Condition until the start of your next turn.
(7)-[Triggered, 1/Encounter]: If you win a Might Clash for any effect of Debilitating Fighting Style, you may use the Basic Attack Maneuver or Signature Technique Maneuver as an Out-of-Sequence Maneuver.
(8)-[Triggered, 1/Encounter]: If you hit an Opponent with an Attacking Maneuver who is suffering from the Prone and/or Staggered Combat Conditions, apply an Energy Charge to that Attacking Maneuver.