
When the chips are down and the last card is about to be played, win or lose, you know the best way to optimize the outcome of the hand in your favor. With the universe’s best poker face at your disposal, it doesn’t matter whether or not you’ve got a good hand- you’re ready to double down and claim your prize. That’s what it means to be a true demon.
- Racial Requirement: Demon
- Transformation Type: Awakening
- Awakening Type: Super
- Awakening Origin: Body
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 4+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | – | – | +1(T) | – |
Faustian Bargain: In a devilish trade, you give up part of your future strength to unleash extra power here and now.
(1)-[Passive]: Increase your Stress Bonus by 1.
(2)-[Passive]: Increase your Surgency by 2(T).
(3)-[Passive]: Increase the Dice Score of your Might Clashes against Opponents suffering from a Combat Condition by 1(T).
(4)-[Triggered]: When making a Pressure Check, you may reduce your Life Points by 4(bT) to increase the Dice Score of that Pressure Check by 1.
(5)-[Triggered, 1/Encounter]: If you fail a Pressure Check, succeed instead. After the next time you apply the 3rd effect of Demonic Pressure, gain 2 stacks of Demonic Fatigue.
(6)-[Triggered/Power, 1/Encounter]: Gain 2 stacks of Demonic Power. After the next time you apply the 3rd effect of Demonic Pressure, gain 2 stacks of Demonic Fatigue.
Grand Awakening
Double or Nothing: Doubling down on your fate, you go all in, regardless of the stakes.
(1)-[Grand Trigger]: You have not failed a Pressure Check in 3 Combat Rounds, OR you have succeeded in 5 Pressure Checks while below the Injured Health Threshold.
(2)-[Passive]: Increase your Combat Rolls and Soak Value by 1(T).
(3)-[Passive]: You may apply the 4th effect of Faustian Bargain without spending any Life Points.
(4)-[Passive]: The 5th and 6th effects of Faustian Bargain lose their [1/Encounter] Keyword and gain the [1/Round] Keyword.
(5)-[Triggered/Start of Turn]: Roll a 1d10. On a result of 10, you do not trigger the 3rd effect of Demonic Pressure.
(6)-[Triggered, 1/Encounter]: Upon using the Full Awakening Maneuver, lose all stacks of Demonic Fatigue and gain stacks of Demonic Power equal to 1/2 of the amount of Demonic Fatigue stacks lost.