Unofficial Tabletop Role-Playing Game
Either through having your power connected via the Space-Time Connection Magical Ability or through intense training to master the art of cooperation, you have connected your energy with another character. Through this connection, both of you have reached a greatly enhanced state!
The Fusion of Ki is a state of being with a concept similar to Fusion, but instead of combining two characters, only their energies are combined. The Fusion of Ki State can be entered through mystical means (see – Space-Time Connection) or can be allowed by an ARC if two characters are completely in sync with one another and have found a way to share their energies.
Combining energies in such a manner is a last resort for most fighters and risks exhausting both combatants. This is a very powerful technique that eliminates the weakness of Fusion (the reduction of allied combatants) while benefiting from its increased power, albeit for a very limited time.
The FK State is not a Transformation, but a different kind of power up that affects both Linked Characters in addition to their Transformations. While in the FK State, both Linked Characters gain the following benefits:
Entering the Fusion of Ki State. The Fusion of Ki (FK) State requires, first and most importantly, a Linked Character. The Linked Character is the other character that will enter the FK State with you. When you first gain access to the FK State, you become the Linked Character for the character you gained access to the FK State with and vice-versa until the end of this Combat Encounter.
To enter the FK State, you and your Linked Character must be on adjacent Squares. At this point, you may declare that you intend to enter the FK State with your Linked Character and they must agree. In doing so, you may spend One Action to enter the FK State.
Optional (Your ARC decides if this is included): Two characters who entered the FK State together may remain Linked Characters with one another between Combat Encounters. You can possess any number of Linked Characters but you can only enter the FK State with one Linked Character at a time.
Leaving the Fusion of Ki State. The FK State ends on the 3rd Combat Round after it was entered, at the end of the turn of the character that initiated it. The FK State may also end if either of the Linked Characters are Defeated or if they fail a Stress Test and suffer from Stress Exhaustion as a result.
Once the FK State ends, reduce the Linked Ki Point Pool by -3/4 and this becomes the current Ki Point Pool for both Linked Characters. Additionally, if any Linked Character was in a Transformation, they must immediately make a Stress Test for that Transformation. Additionally, you cannot enter the FK State again for the remainder of this Combat Encounter.