
- Racial Requirement: Any
- Transformation Type: Awakening
- Awakening Type: Lesser
- Awakening Origin: Mind
- Prerequisite(s): This character is an Adversary
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | +1 | +1 | +1 | – | +1 | +1 |
Incessant Monologue: Make this Adversary truly detestable by simply having them never. Shut. Up.
(1)-[Passive]: Increase your Surgency and Soak Value by 1(T).
(2)-[Passive]: Increase the amount of Life and Ki Points you regain from Combat Recovery by 1/2 of your Surgency.
(3)-[Passive]: You gain access to the Sinful Soliloquy Villainous Maneuver.
(4)-[Triggered/Start of Combat Round]: If no Opponent is within a Large Sphere AoE (centered on you), you may use Combat Recovery (as if you spent 2 Actions) as an Out-of-Sequence Maneuver.
(5)-[Triggered, PCC/Encounter]: If you defeat an Opponent with an Attacking Maneuver, regain your use of the Sinful Soliloquy Villainous Maneuver.
(6)-[Triggered/Start of Combat Encounter]: Use the Sinful Soliloquy Villainous Maneuver as an Out-of-Sequence Maneuver.
Sinful Soliloquy
Sinful Soliloquy [1/Encounter]: Y
–Maneuver Type: Standard Maneuver
–Action Cost: 3 Actions
–KP Cost: N/A
–Exploitable: All Opponents within a Large Sphere AoE (centered on you). If you take Damage from an Attacking Maneuver made through the Exploit Maneuver in response to this Maneuver, the Maneuver fails.
–Effect: Enter the Superior State until the end of your next turn and gain PCC Adversary Actions.
If you successfully use this Maneuver, until the end of your next turn, if an Opponent targets you with an Attacking Maneuver, that triggers your Exploit Maneuver.