Channeling the power of the Saiyan’s Great Ape into your base state, you’ve become something else. All that power has overwhelmed your senses and sent your mind into the void, leaving you with nothing but a blinding rage. You’ve lost all sense of yourself and become Wrathful. By entering the Wrathful state, your muscles bulge, your eyes glow with a primal golden color and your hair spikes up as if turning into a Super Saiyan but remains black.
The Wrathful Enhancement Power cannot be used if you have your tail.
Compressed Oozaru. When you enter Wrathful, you start in the Initial State, as depicted in the table below. While you have 4+ stacks of Battle Born, you can spend One Action to enter the Full State instead until you leave this Transformation.
Consult the table below for their benefits.
|Wrathful States||Initial State||Full State|
|Size Increasing||–||Level 1|
|Aspects||Level 1||Level 2|
|Punching Down||+1 Size Category||+2 Size Category|
While using Wrathful, the level of all Aspects with levels is decided by the current state you are in. This is shown through the Aspects row of the table, which indicates the level of the Raging, High Speed Form, Durable Form and Rampaging Aspects. The Size Increasing Aspect is decided independently.
The Punching Down row of the Wrathful States table indicates how many Size Categories larger you are considered to be for the sake of the Punching Down rules. Additionally, increase your Stress Test Requirement for Wrathful and Attribute Modifier Bonus of the Attributes marked with an asterisk (*) by the amounts listed on the table.
Empowering Fury. At the start of each of your turns, regain +1(T) Ki Points for every two stacks of Battle Born you currently possess. For each Health Threshold you are below, increase your Strike and Wound Rolls by +1d4.
When this Transformation is used in conjunction with any Transformation with ‘Super Saiyan’ in its name, treat this Transformation as if it had a lower Stress Test for the Stacking Strength rule (see – Transformation Rules), regardless of the actual Stress Tests for the Transformations.
Bestial Berserker. If you fail a Morale Saving Throw for Rampaging or gain Rage, you increase your Wound Rolls by +2(T) until the start of your next turn. If you would be treated as if in Rage through the Raging Aspect, instead gain +1(T) to your Wound Rolls while benefiting from that Aspect’s effects.
When using a Basic Attack, reduce the Ki Point cost by -2(T) and apply one level of the Power Shot Advantage. All of your Signature Techniques become Ultimate Signature Techniques.