
Corrupted by the dark energies of the abyss, and empowered by the divine nature of their race, some Makaio ascend to great power beyond that which is typically attained by the mortal races. Their tainted souls warp their divine power and create a hybrid: Demon God.
- Racial Requirement: Any
- Transformation Type: Form
- Form Type: Legendary
- Prerequisite(s): Demon Race and/or Demon Clansmen Factor
- Stress Test Requirement: 25
- Tier of Power Requirement. 4+
- Aspects: Enhanced Save (Impulsive/Cognitive/Morale), God Ki, Battle Uniform, Dedicated, Draining (LV2)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +4(T) | +4(T) | +4(T) | – | +2(T) | +4(T) | – |
Terror of the Demon God: You mark a foe with your unholy power, rendering them more susceptible to your attacks.
(1)-[Ruling]: Opponents that are suffering from the Branded Combat Condition are known as ‘Branded Opponents’.
(2)-[Passive]: The Branded Combat Condition cannot be removed by the effects of your Opponents.
(3)-[Passive]: Apply your Tier of Power Extra Dice an additional time against Branded Opponents.
(4)-[Passive]: Increase your Tier of Power Extra Dice by 2 Dice Categories while there is a Branded Opponent.
(5)-[Passive]: Increase the Damage Category of your Signature Techniques that target a Branded Opponent by 1 Category.
(6)-[Triggered/Power, 1/Round]: Target an Opponent who is not at Long Range and make a Clash (Cognitive) against them. If you win, that Opponent gains the Branded Combat Condition until the start of your next turn. If they already had the Branded Combat Condition, they gain the Broken Combat Condition instead for this effect.
(7)-[Triggered/Start of Turn, 1/Encounter]: When you trigger the 1st effect of Danger of the Demon God, you may target all Opponents.
Devilish Divinity: Your unholy powers grow stronger with your newfound divine might.
(1)-[Permanent, Passive]: Upon gaining access to Demon God, select and gain access to 2 God Maneuvers while you are in this Transformation.
(2)-[Passive]: Your Divine Tool gains the Demon Edge Special Quality (detailed below) without taking up any Quality Slots.
(3)-[Passive]: If you pay the Ki Point Cost for an Attacking Maneuver with Divine Ki Points, increase the Natural Result of its Strike and Wound Rolls by 1.
(4)-[Triggered]: If you score a Critical Result on the Strike or Wound Roll of an Attacking Maneuver, apply an Energy Charge to that Attacking Maneuver. You cannot apply more than 1 Energy Charge to an Attacking Maneuver with this effect.
(5)-[Triggered, 1/Round]: If you Defeat an Opponent or knock them through a Health Threshold with an Attacking Maneuver, regain Divine Ki points equal to 1/4 (rounded up) of their maximum.
(6)-[Triggered/Start of Turn, 1/Encounter]: You may spend 6(bT) Divine Ki Points to enter the Surging State until the start of your next turn. Ignore the 2nd effect of the Surging State if you enter it through this effect.
Demon Edge Special Quality
Demon Edge: This Weapon has a wicked edge that easily slices through an enemy’s defenses.
–Weapon Type: All
–Prerequisites: N/A
–Quality Slots: N/A
–Effects: If you target a Branded Opponent with an Attacking Maneuver using this Weapon, your Critical Target for the Strike and Wound Rolls of that Attacking Maneuver become 6.
Mastery Trait
Stabilized Demon God (1): Your divine might has fused with your demonic nature, empowering this Transformation greatly.
(1)-[Permanent]: Demon God loses the Draining Aspect.
(2)-[Passive]: Increase the Dice Category of your Energy Charges by M Categories while there is a Branded Opponent.
(3)-[Passive]: Reduce the amount of Ki Points spent through the 6th effect of Devilish Divinity by M(bT).
(4)-[Passive]: Increase the [x/Encounter] Keyword by M for the 6th effect of Devilish Divinity.
Demon God Redux (2): You have unleashed your inner demon and become a truly divine powerhouse of dark magic.
(1)-[Permanent]: Gain access to the Superior Demon God Evolved Stage.
(2)-[Permanent]: Demon God gains the Natural (LV1) Aspect.
Legendary Trait
Danger of the Demon God: Your demonic magic grants you a unique weapon to wield, representing your fiendish power.
(1)-[Triggered/Start of Turn]: Target an Opponent who is not at Long Range and make a Clash (Cognitive) against them. If you win, that Opponent gains the Branded Combat Condition until the start of your next turn.
(2)-[Passive]: Increase the Wound Rolls that target Opponents suffering from a Combat Condition by 1(T).
(3)-[Ruling]: Upon gaining access to this Legendary Trait, design a Weapon with a Craftsmanship Grade of 5. This Weapon also gains the Spiritual Weapon and Warding Weapon Weapon Qualities. This Weapon is known as your ‘Divine Tool’.
(4)-[Passive]: Ignore the Weapon Penalty for wielding your Divine Tool.
(5)-[1/Round]: If you aren’t already wielding your Divine Tool, you can create a copy of your Divine Tool and equip it as an Instant Maneuver. If you use this effect, destroy all other copies of your Divine Tool except the one you’re wielding.
Branded Combat Condition
Branded: You have been marked for death by a mighty foe.
–Effect: Reduce your Combat Rolls and Soak Value by 1(bT).
Battle Uniform
Category: Combat Clothing
Craftsmanship Grade: 5
Accessories: N/A
Divine Apparel: This article of clothing is empowered by a divine entity.
–Apparel Category: All
–Prerequisites: N/A
–Quality Slots: 1
–Effects: Increase your Apparel Bonus by 1(bT).
Enchanted: Protected by magic, this item offers you greater defense.
–Apparel Category: All (except Weights)
–Prerequisites: N/A
–Quality Slots: 1
–Effects: Increase your Soak Value by the Apparel Bonus.
Dressed for Violence: Your dark divine power pierces your enemies’ defenses.
–Apparel Category: All (Except Weights)
–Prerequisites: N/A
–Quality Slots: 1
–Effects: Increase your Strike Rolls by 1/2 (rounded up) of your Apparel Bonus, and increase your Wound Rolls by your Apparel Bonus.
Demonic Violence: Your unholy essence grants you a surge of strength whenever you mark an enemy for death.
–Apparel Category: All (except Weights)
–Prerequisites: N/A
–Quality Slots: 1
–Effects: If at least 1 Opponent is suffering from the Branded Combat Condition, increase your Apparel Bonus by 1(bT).