
Through countless hours of training, a seemingly infinite amount of hard work, and an unbreakable resolve, you’ve managed to rise above the petty limitations of your lessers and forcibly claim your place as the strongest of all. You’re not just powerful anymore; now, you reign supreme.
- Evolved Stage Type: Generic
- Transformation Type: Same as Original Form
- Prerequisite(s): Original Form is a Fully Mastered Legendary Form
- Stress Test Requirement: +5
- Tier of Power Requirement: 7+
- Aspects: Armored, Perfect Ki Control, Peaked
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | +1(T) | +1(T) | +1(T) | +1(T) |
Standing at the Peak: You’ve reached the absolute peak of power; none can surpass your newfound might.
(1)-[Permanent]: You cannot use this Transformation in conjunction with another Transformation.
(2)-[Passive]: Increase your base Tier of Power by 1 (see — Breakthrough).
(3)-[Passive]: Apply your Greater Dice to your Combat Rolls.
(4)-[Passive]: Apply an Energy Charge to all of your Attacking Maneuvers.
(5)-[Passive]: Set the Critical Target of your Combat Rolls to 7.
(6)-[Passive]: Ignore all Health Threshold Penalties.
(7)-[Triggered, 1/Encounter]: If you use a Signature Technique, that Attacking Maneuver automatically hits your target(s), regardless of any Clashes or effects. You may still roll your Strike Roll for the purpose of assessing if you scored a Critical Result.
Legendary Trait
Flash of Dominance: Your overwhelming aura radiates a foreboding sense of danger for all who oppose you.
(1)-[Passive]: While you are above the Injured Health Threshold, increase your Combat Rolls and Soak Value by 1(T).
(2)-[Passive]: You gain access to the Instant Kill Modifier Maneuver.
(3)-[Triggered, 1/Encounter]: If you knock an Opponent through the Critical Health Threshold with an Attacking Maneuver, set their Life Points to their minimum and Defeat them.
Instant Kill Modifier Maneuver
Instant Kill [1/Encounter]: Boasting overwhelming strength, you attack with calamitous force.
–Action Cost: 1 Action
–Base Maneuver: Any Attacking Maneuver.
–KP Cost: N/A
–Effect: Set the Damage Category of this Attacking Maneuver to Lethal, and it cannot be reduced by any means and you enter the Determined State for the duration of that Attacking Maneuver.
If you are in your Normal State when you use this Attacking Maneuver, you may apply the Attribute Modifier Bonuses of Supreme Form and apply your Tier of Power Extra Dice an additional 2 times (ignoring the Tier of Power Limit) for the duration of that Attacking Maneuver. If you were in a Null Stage when you applied this effect, ignore the Attribute Modifier Bonuses of that Null Stage for the duration of that Attacking Maneuver.