
The crushing weight of your body is strong enough to break bones, but you have learned to use it as a weapon. Some may call you names or make fun of your size, but you know that all it takes to win a fight is to throw your weight around… literally.
- Racial Requirement: Any
- Transformation Type: Awakening
- Awakening Type: Lesser
- Awakening Origin: Body
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | – | +2 | – | – | – | – |
Supersized Soak: The extra padding on your frame helps to soften incoming blows.
(1)-[Passive]: Increase your Soak Value by 1(T), but reduce your Defense Value by 1(T).
(2)-[Passive]: Increase your Soak Value by 1(T) for the duration of your Defend Maneuvers.
(3)-[Passive]: Your Size Category is treated as 1 Size Category larger for the sake of your Opponents calculating Punching Down and Gigantic Grip.
(4)-[Triggered, 1/Round]: If you take no Damage from an Attacking Maneuver that hits you, gain 1 Counter Action.
(5)-[Triggered, 1/Round]: If you use the Movement Maneuver or an Attacking Maneuver with the Charging Assault Advantage, you may treat your Boosted Speed as if it was equal to your Tenacity Modifier for the duration of that Maneuver.
(6)-[Triggered, 1/Encounter]: If you use the Direct Hit or Guard options of the Defend Maneuver, you may set the Damage Category of that Attacking Maneuver to Standard for the sake of your Damage Calculation.