
- Racial Requirement: Glass Tribe
- Transformation Type: Awakening
- Awakening Type: Super
- Awakening Origin: Body
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 4+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | – | – | +1(T) | – |
Masterclass in Glass: Y
(1)-[Passive]: Increase your Stress Bonus by 1.
(2)-[Passive]: Increase your Damage Reduction and Surgency by 1(T).
(3)-[Passive]: Increase your Corporeal Save by 1(T).
(4)-[Triggered, 1/Round]: If you use a Signature Technique with the Glass Profile, apply an Energy Charge to that Attacking Maneuver.
(5)-[Triggered, 1/Encounter]: If you use the 5th effect of Heart of Glass, you also regain Ki Points equal to the amount of Life Points you gained through that Healing Surge.
Grand Awakening
Razor-Edge of Refinement:
(1)-[Grand Awakening]: You have triggered the 5th effect of Heart of Glass and are below the Injured Health Threshold.
(2)-[Passive]: Increase your Combat Rolls and Damage Reduction by 1(T).
(3)-[Ruling]: While an Opponent is occupying a Square with the Glass Environmental Quality, they are ‘On the Edge’.
(3)-[Passive]: Increase the Dice Category of your Energy Charges by 1 Category if all the targets of that Attacking Maneuver are On the Edge.
(4)-[Passive]: Double the Wound Roll bonus through the effects of the Glass Profile if all the targets of that Attacking Maneuver are On the Edge.
(5)-[Triggered/Start of Combat Round]: Select a Square in the Battlefield. All Squares within a Large Sphere AoE (centered on that Square) gain the Glass Environmental Quality. All Features within that AoE gain the Glass Feature Quality.
(6)-[Triggered/Start of Turn]: Make a Clash (Corporeal) against all Opponents who are On the Edge. If you win, reduce their Life Points by 1/2 of your Damage Reduction.
(7)-[Triggered, 1/Encounter]: If you target an Opponent who is On the Edge with an Ultimate Signature Technique that has a Lethal Damage Category after all calculations, apply 2 Energy Charges to that Attacking Maneuver. These Energy Charges do not count towards your maximum.