
You can trace your existence back to the very origins of chaos, ever-shifting and unpredictable. Those ancient roots empower the core of your very being, awakening the power of unfiltered chaos within you. It’s impossible even for you to tell what your next move will be, but one thing is for sure: it will be memorable for anyone who survives their encounter with you.
- Racial Requirement: Majin
- Transformation Type: Awakening
- Awakening Type: Super
- Awakening Origin: Body
- Prerequisite(s): Mastered Pure Form
- Maximum No of Stacks: 1
- Tier of Power Requirement. 4+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | – | – | +1(T) | – |
Chaotic Combat: Wild and erratic, your combat style makes no sense to anyone but you, making it very hard to counter.
(1)-[Passive]: Increase your Stress Bonus by 1.
(2)-[Passive]: Increase your Surgency by 2(T).
(3)-[Passive]: While you are in the Pure Form Transformation, increase your Soak Value and Defense Value by 1(T).
(4)-[Passive]: While you are in the Pure Form Transformation, you may use any Standard Maneuver with an Action Cost of 1 Action as an Instant Maneuver. To use a Maneuver through this effect, you must still spend 1 Action.
(5)-[Triggered, 1/Encounter]: If you roll a 6 on the Chaos Die, you may use a Healing Surge as an Out-of-Sequence Maneuver.
Grand Awakening
Chaotic Jackpot: Chaos is the name of the game, and you play to win. Whether by luck or some unknowable skill, you unleash the purest form of chaos onto the world around you.
(1)-[Grand Trigger]: You roll a 6 on the Chaos Die 3 times in 1 Combat Round, OR you enter the Pure Form Transformation while possessing 3 stacks of Channeled Chaos.
(2)-[Passive]: While you are in the Pure Form Transformation, increase your Strike Rolls and Wound Rolls by 1(T) and 2(T) respectively.
(3)-[Triggered]: If you use an Attacking Maneuver, you may spend any number of Channeled Chaos stacks to apply an equal number of Energy Charges to that Attacking Maneuver.
(4)-[Triggered, 1/Encounter]: If you roll a 6 on the Chaos Die for the 3rd time in a Combat Round, you cannot lose Life Points until the end of your next turn.
(5)-[Triggered/Power, 1/Round]: While in the Pure Form Transformation, spend 2 stacks of Channeled Chaos to increase the Attribute Modifier Bonus (AG/FO/TE/MA) of Pure Form by 1(T) until you leave the Transformation or the Combat Encounter ends (whichever happens first). This effect stacks up to a maximum increase of 3(T) to those Attribute Modifiers.