
The power at your disposal is a heavy burden to bear, but not for you. Weighing down on the shoulders of your enemies, your vast power crushes all those who cannot bear its unyielding pressure underfoot. The heft of your massive might cannot be denied, nor can one deny the extreme gravity of facing you in battle.
- Racial Requirement: Any
- Transformation Type: Awakening
- Awakening Type: Greater
- Awakening Origin: Mind
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 3+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1 | +2 | +1 | – | – | +2 | – |
Weight of Power: The density of your raw strength pressed down on all who oppose you.
(1)-[Passive]: Increase your Might, Soak Value, and Wound Rolls by 1(T).
(2)-[Passive]: You do not suffer any penalties from the rules of Gravity (see — Gravity).
(3)-[Passive]: You gain access to the Gravity Manipulation Unique Ability and the Gravity Cage Profile.
(4)-[Passive]: You may spend Technique Points to obtain the Gravity Unique Abilities and their Advancements (detailed below).
(5)-[Triggered]: If you win a Might Clash against an Opponent that was initiated through the effects of the Gravity Cage Profile or the effects of a Gravity Unique Ability, reduce that Opponent’s Life Points by 1/4 (rounded up) of your Might.
(6)-[Triggered, 1/Round]: If you use a Signature Technique, you may apply the Multi-Profile Super Profile to that Attacking Maneuver. If you do, you must select the Gravity Cage Profile for the effects of Multi-Profile.
(7)-[Triggered, 1/Encounter]: If an Ally who is not at Long Range uses a Signature Technique, you may apply the Multi-Profile Super Profile to that Attacking Maneuver. If you do, you must select the Gravity Cage Profile for the effects of Multi-Profile.
(8)-[Triggered, 1/Encounter]: If an Opponent stops being Prone, make a Might Clash against them. If you win, they have their Life Points reduced by 1/4 (rounded up) of your Might and then are knocked Prone.
Gravity Cage Profile
Gravity Cage: A cube of compressed gravity.
–Foundations: All
–Damage Category: Direct
–KP Cost: 8(T)
–Effect: If this Attacking Maneuver deals Damage to an Opponent, reduce their Life Points by 1/4 (rounded up) of your Might. Then, make a Might Clash against them. If you win, they are knocked Prone.
Gravity Manipulation Unique Ability
Gravity Manipulation
You manipulate the force of gravity itself, increasing its effects on all those around you.
–Ability Type: Technical/Magical
–Prerequisites: Gravity Controller Awakening
–TP Cost: N/A
–KP Cost: 4(T)
–Maneuver Type: Standard
–Action Cost: 1 Action
–Passive Bonus: N/A
–Effect: Change the Gravity Intensity applied to all Characters on the Battlefield to any number up to your Tier of Power.
At the start of each of your turns, pay the Ki Point Cost for this Unique Ability or stop applying its effects.
Gravity Manipulation Advancements
Precise Gravity
You have total control over who is and is not affected by increased gravity.
–Prerequisites: N/A
–TP Cost: 5
–Effect: When you change the Gravity Intensity, you may choose if it applies to all Characters, or just your Allies or Opponents.
Gravity Unique Abilities
Gravity Crush
You increase the force of gravity on a single target until they can no longer stand against you.
–Ability Type: Technical/Magical
–Prerequisites: Gravity Controller Awakening
–TP Cost: 20
–KP Cost: 8(T)
–Maneuver Type: Standard
–Action Cost: 2 Actions
–Passive Bonus: N/A
–Effect: Target an Opponent who is not at Long Range. Make a Might Clash against that Opponent. If you win, they gain the Guard Down Combat Condition until the start of your next turn and you make an additional Might Clash against them. If you win, they are knocked Prone.
Gravity Restraint
You form a Gravity Cage around the limb(s) of a target.
–Ability Type: Technical/Magical
–Prerequisites: Gravity Controller Awakening
–TP Cost: 20
–KP Cost: 6(T)
–Maneuver Type: Counter
–Action Cost: 1 Counter Action
–Passive Bonus: N/A
–Effect: When you are targeted by an Attacking Maneuver, you may use this Unique Ability in response to it. Reduce the Strike Roll of that Attacking Maneuver by 2(T). If you are not hit by that Attacking Maneuver, make a Might Clash against the attacking Character. If you win, they are knocked Prone.
Gravity Burst
You compress gravity around a character until they are completely erased.
–Ability Type: Technical/Magical
–Prerequisites: Gravity Controller Awakening, Gravity Crush and Gravity Restraint Unique Abilities
–TP Cost: 20
–KP Cost: 12(T)
–Maneuver Type: Standard
–Action Cost: 3 Actions
–Passive Bonus: N/A
–Effect: Target an Opponent. Make a 3 Might Clashes in sequence against that Opponent. After concluding this Unique Ability, for each Might Clash failed, reduce that Opponent’s Life Points by 1/10th of their Maximum Life Points.