Unofficial Tabletop Role-Playing Game
You’ve obtained a new form of power through a transformation device of some kind. Perhaps you found an ancient artifact that’s fused into your body, or maybe you’ve conjured it through magic and your very will! Maybe you even designed it yourself through nothing but cold hard science. No matter how you’ve done it, you now wield a weapon capable of accessing different Modes for different situations. No situation can stump you for long, you’ll always find a way to overcome it!
Mode Change
AG | FO | TE | SC | IN | SP | PE |
+2 | +2 | – | – | – | +2 | +2 |
Form Change. Upon transforming into Mode Change, you may benefit from a Form of your choice (see below). You may change which Form you are currently benefiting from by spending One Action.
New Hero, New Legend. When you regain Life Points and/or Ki Points through any means, you gain Superiority on your next Combat Roll. If you gained this benefit due to the effects Legend Realized, you gain Superiority until the start of your next turn instead.
If a Combat Round ends in which you have not regained any Life Points or Ki Points, you may regain 2(T) Life Points or Ki Points at the start of your next turn. Increase the amount of Life Points or Ki Points you regain by +1(T) for each stage of Mode Change after the first.
Finishing Move. When using an Ultimate Signature Technique, you gain +1 free Energy Charge which does not count towards your limit. Depending on your current Form when you use a Signature Technique, you may gain a free Ki Wager equal to:
Super Mode Change
AG | FO | TE | SC | IN | SP | PE |
+2 | +2 | – | – | – | +2 | +2 |
Level Up. You gain additional effects while you are benefiting from your forms through the effects of Form Change. Additionally, you gain access to the Hazard Form. The Hazard Form can be selected in the same way as your other Forms, but you cannot change Forms while you benefit from Hazard Form.
Extreme Dream. Once per Combat Encounter, you may use an Instant Action to ignore the effects of all Negative Combat Conditions affecting you and all penalties to your Combat Rolls until the end of your next turn.
While you are below the Bloodied Health Threshold, increase all of your Saving Throws by +1(T).
Ultimate Mode Change
AG | FO | TE | SC | IN | SP | PE |
+2 | +2 | – | – | – | +2 | +2 |
Ultimate Rising Power. You gain the effects of two Forms (except Hazard Form) instead of one through Form Change. When you change your form, you may change one or both of your current Forms. You can still change to the Hazard Form through this effect but Hazard Form counts as two Forms for the effects of Ultimate Rising Power.
When you first gain access to Ultimate Mode Change, you may choose to replace Hazard Form with Ultimate Form (Ultimate Form counts as One Form for Ultimate Rising Power):
It’s Never Over. Once per Combat Encounter, when you receive damage that would reduce your Life Points to 0 (after applying your Soak Value), you can reduce the damage by 1/2. If your Life Points are not reduced to 0 after applying the effect of It’s Never Over, you may immediately regain Ki Points equal to how much damage you received and make any Maneuver that is not an Attacking Maneuver and only costs One Action as an Out-of-Sequence Action.
Mode Change Mastery. When you gain Mastery for a stage of the Mode Change Transformation, that stage gains the following benefits:
Category. Armor
Grade. Standard
Evolving Apparel (Apparel Quality). Increase X by +3 for every stage of this Transformation after the first.
Modular Apparel (Apparel Quality). This piece of Apparel gains different benefits depending on your current Mode(s) activated through Form Change:
Gain and equip the Helmet Accessory while in this Transformation. If you are already wearing two Accessories, replace one of them with the Helmet Accessory.
If you are knocked through the Injured Health Threshold, you may choose to lose the benefits of the Modular Apparel Quality and, if you do, you may increase all of your Combat Rolls by +2/3 of X for the remainder of the Combat Encounter or until you leave this Transformation.