The Hero of Justice has arrived! With your cool demeanor, your iconic outfit, and your mission to rid the world of evil, you have become a costumed vigilante, protecting the innocent at the cost of the praise you have rightfully earned.
- Racial Requirement: Any
- Transformation Type: Enhancement Power
- Prerequisite(s): N/A
- Stress Test Requirement: 0
- Tier of Power Requirement. 1+
- Aspects: Transcendent, Enhanced Save (Morale), Strainless, Battle Uniform
AG | FO | TE | SC | IN | MA | PE |
---|---|---|---|---|---|---|
– | – | – | – | – | – | +1(T) |
Unmitigated Champion of Justice: You are indisputably a hero, working in the name of the greater good.
-[Passive]: When using a Transformation in conjunction with Hero, increase the Combined Stress Test Requirement by 6. If you fail a Stress Test while using this Transformation in conjunction with another Transformation, you do not exit the Hero Transformation through the effects of Stress Exhaustion (you still suffer from Stress Exhaustion).
-[Passive]: Gain access to the Hype Maneuver. If you already have access to the Hype Maneuver, increase the Attribute Modifier Bonus (PE) for Hero by +1(T).
-[Passive]: Your Hype Maneuver can use your Personality Modifier instead of the Score for its effects. If you are already using your Personality Modifier for the effects of the Hype Maneuver due to another effect, increase the Attribute Modifier Bonus (PE) for Hero by +1(T).
Zero Tolerance for Evil: Your mission to protect the innocent means that you must stamp out villains wherever you find them.
-[Triggered, Resource]: When you use the Hype Maneuver, gain a Justice Point (max. 3).
-[Passive]: For each Justice Point you possess, gain 1(T) Damage Reduction.
-[Triggered/Defeated]: Spend 2 Justice Points. If you do, regain Life Points equal to 2x your Personality Modifier, and then you may use the Power Up Maneuver or Transformation Maneuver as an Out-of-Sequence Maneuver.
-[Triggered, 1/Round]: When using the Signature Technique Maneuver, you may spend up to 3 Justice Points to shout its name heroically! If you do, increase the Wound Roll of that Attacking Maneuver by 1/2 (rounded up) of your Personality Modifier for each Justice Point spent.
Burst Limit
Transformation Pose: Your transformation sequence ends with a pose, role call, maybe sparks or explosions… It’s just really cool.
-[Triggered/Transform]: Use the Hype Maneuver as an Out-of-Sequence Maneuver. If you do, maximize your Justice Points.
Battle Uniform
Category: Combat Clothing
Grade: Standard
Accessories: Flowing Fashion; your choice between Helmet, Sunglasses, or Champion Belt (decide upon gaining this Enhancement Power – you can change which option you pick by spending an hour out of a Combat Encounter choosing a different option)
Boundless Passion: Your powerful sense of justice drives you to continue the fight for the sake of others.
–Effects: At the start of each Combat Round, regain 1(bT) Ki Points for each Justice Point you possess.
Enough Games: You’re done holding back, and have decided to show your enemy your full power.
–Effects: When you leave the Hero Enhancement Power, you can retain this piece of Apparel until you un-equip it or it is destroyed (this does not include the Accessories). If you do, it can be destroyed like any normal piece of Apparel, and you are always considered to have 3 Justice Points for the effects of Boundless Passion while wearing it.
Combat Ready: This set of clothing gives you such wonderful freedom of movement, it’s like you’re wearing nothing at all.
–Effects: Increase all of your Combat Rolls by 1/2 (rounded up) of the Apparel Bonus.
Exceed Trait
Legendary Savior: You have become the greatest hero alive, saving countless lives.
-[Passive]: Hero’s Battle Uniform becomes High Grade.
-[Triggered]: When you gain a Justice Point, gain a stack of Power until the end of your next turn.
-[Triggered, 1/Round]: For every Justice Point spent through the 4th effect of Zero Tolerance for Evil, increase your Wound Roll for that Attacking Maneuver by an additional 1d6(T).