
- Racial Requirement: Any
- Transformation Type: Awakening
- Awakening Type: Lesser
- Awakening Origin: Mind
- Prerequisite(s): Seeking Strength and/or Seeking Skill Awakening(s)
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | +1 | – | – | – | +1 | – |
Sought-After Capabilities: H
(1)-[Triggered/Start of Combat Encounter, Resource]: Gain a number of ‘Sought Points’ equal to the total of your SKI plus STR.
(2)-[Passive]: If you are On the Path, increase the Attribute Modifier Bonus (TE/FO/MA) of Learned Path by 1 and your Wound Rolls and Soak Value by 1(T).
(3)-[Passive]: If you are Still Learning, increase the Attribute Modifier Bonus (AG/IN) of Learned Path by 1 and your Strike Rolls and Surgency by 1(T).
(4)-[Triggered]: When making a Combat Roll for (or in response to) an Attacking Maneuver, you may spend up to 1(bT) Sought Points. Increase that Combat Roll by triple the amount of Sought Points spent.
(5)-[Triggered]: When making a Clash that uses your Might or Saving Throws, you may spend up to 1(bT) Sought Points to increase the Dice Score of that Clash by the amount of Sought Points spent. If the Clash was initiated by an Opponent, double the increase from this effect.
(6)-[Triggered]: If you are hit by an Attacking Maneuver, you may spend up to 1(bT) Sought Points. Increase your Damage Reduction by double the amount of Sought Points spent for the duration of that Attacking Maneuver.
(7)-[1/Round]: You may spend 1(bT) Sought Points to use the Power Up Maneuver or Energy Charge Maneuver as an Instant Maneuver.
(8)-[Triggered/Power, 1/Encounter]: If you have 0 Sought Points, you may gain Sought Points equal to the total of your SKI plus STR.