Unofficial Tabletop Role-Playing Game
It has been known since ancient times that there is a hidden strength that lies within the power of one’s emotions, and none is more powerful than that of a righteous fury. By tapping into this very feeling, you awaken a deeper strength that you didn’t know you had, and direct it all towards your enemy.
AG | FO | TE | SC | IN | SP | PE |
– | +2(T) | – | – | – | +2(T) | – |
Hateful Fury. While in this Transformation, you are in Rage. Additionally, you ignore the negative effects of Health Thresholds.
Once per Combat Encounter, when you would roll to enter the Fury Combat Condition, you may choose to fail automatically.
Blind Rage. As an Instant Action during your turn, you may gain any number of these benefits until the start of your next turn by reducing the number of Actions you can take on your next turn by the amount of benefits you gained:
The effects of Blind Rage cannot be used if it would remove all of your Actions during your next turn.
Overwhelming Rage. For each Action deducted from your next turn by Blind Rage, increase your Wound Rolls by +2(T) and reduce your Defense Value by -1(T) until the start of your next turn.
If you would enter the Fury Combat Condition while you have access to this Enhancement Power, you may use a Transformation Maneuver to enter this Enhancement Power as an Out-of-Sequence Action. If you do, you automatically leave this Transformation at the end of your turn. This does not cause you to suffer from Stress Exhaustion.