
- Racial Requirement: Any
- Transformation Type: Enhancement
- Enhancement Type: Standard
- Prerequisite(s): This character is an Adversary
- Stress Test Requirement: 10
- Tier of Power Requirement. 1+
- Aspects: Enhanced Save (Impulsive/Cognitive), Heartbeat, Peaked
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | – | – | +1(T) | – |
Battlefield Annihilator: Y
(1)-[Triggered/Start of Combat Round]: Select up to 1/2 (rounded up) of PCC squares on the Battlefield. These squares are the Target Squares for a series of AoEs (you decide which AoE for each square). At the end of the Combat Round, make an Attacking Maneuver of any Profile that does not possess an AoE through its effects. All other characters within those AoEs are the targets of this Attacking Maneuver.
(2)-[Triggered]: At the start of an Opponent’s Turn, you may spend an Adversary Action to use the Basic Attack Maneuver or Signature Technique Maneuver as an Out-of-Sequence Maneuver. If you do, you must target that Opponent with this Attacking Maneuver.
(3)-[Passive]: Ignore Diminishing Offense.
(4)-[Passive]: Increase the Magnitude of any AoE you gain through the effects of a Profile by 1 Magnitude.
(5)-[Passive]: Apply an Energy Charge to your Signature Techniques.
Battlefield Management: Y
(1)-[Passive]: While an Opponent is within your Melee Range, increase your Defense Value and Soak Value by 1(T), but reduce your Wound Rolls by 2(T).
(2)-[Passive]: While no Opponent is within your Melee Range, increase your Wound Rolls by 2(T).
(3)-[Passive]: During your Turn, increase your Might by 1(T).
(4)-[Triggered, 1/Round]: If you use an Attacking Maneuver, you may apply the Knockback Advantage to that Attacking Maneuver.
(5)-[Triggered/Start of Turn]: Make a Might Clash against all Opponents within your Melee Range. If you win, you may move that Opponent any number of squares up to your Might in a straight line away from you.
Burst Limit
Widespread Destruction: You unleash your power, threatening all foes within the vicinity.
(1)-[Triggered/Transform]: Select up to 1/2 (rounded up) of PCC squares on the Battlefield. These squares are the Target Squares for a series of Minor Sphere AoEs. Make an Attacking Maneuver of any Profile that does not possess an AoE through its effects. All other characters within those AoEs are the targets of this Attacking Maneuver. This Attacking Maneuver gains an Energy Charge.