
Revenge- noun: an act or instance of retaliation in order to “get even”. Best served cold. And nothing is colder than the glacial logic of a computer. You are that computer, designed to get revenge on behalf of the fallen. Gathering the grudges of anyone and everyone you can, you process those grudges into power you can turn against your enemies with ruthless, brutal efficiency.
Computer Form
- Racial Requirement: Neo-Tuffle
- Transformation Type: Form
- Form Type: Alternate
- Prerequisite(s): Hatred Embodiment Subrace
- Transformation Line: Grudge Amplifier
- Transformation Stage: 0 (Null Stage)
- Stress Test Requirement: 4
- Tier of Power Requirement. 1+
- Aspects: Natural (LV2), Growth (LV2), Absorbed Apparel, Peaked
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | – | +2(T) | – | – | – | – |
Processed Grudge: Grudge Data recorded. Verifying. Producing Ghost Warrior. Exterminate. Exterminate!
(1)-[Passive]: While in the Computer Form Transformation, you cannot use the Movement Maneuver. Additionally, you cannot move through any of your own effects.
(2)-[Passive]: While in the Computer Form Transformation, reduce the Damage Category of all Attacking Maneuvers that target you to Standard for the sake of your Damage Calculation.
(3)-[Passive]: While in the Computer Form Transformation; you cannot use the Grapple Maneuver, Terrain Lift Maneuver, or Throw Maneuver. Additionally, while in the Computer Form Transformation, you cannot equip any Apparel, Accessories, Weapons, or use Armed Attacking Maneuvers.
(4)-[Addendum]: Please refer to the ‘Ghost Warriors’ text box below.
(5)-[Triggered/Start of Turn]: While in Computer Form, you may spend up to 12(bT) Ki Points. For every 4(bT) Ki Points spent, create a Ghost Warrior Minion on an unoccupied Square within a Huge Sphere AoE (centered on you).
(6)-[Automatic]: At the end of the Combat Encounter, all of your Ghost Warriors cease to exist.
(7)-[Triggered]: If you gain Ghost Warrior Data, gain 1 Revenge Point and regain Ki Points equal to your Surgency.
(8)-[1/Encounter]: You may delete one of your Ghost Warrior Datas to use the Transformation Maneuver as an Instant Maneuver.
Ghost Warriors
Ghost Warriors are Minions created from the recordings of other Characters at their time of death. To create a Ghost Warrior, you need Ghost Warrior Data, which is a record of everything a Character is; their Race, any Subraces or Factors, Talents, Transformations, Apparel, Weapons, Signature Techniques, Unique Abilities, etc. at the time it was recorded. Ghost Warrior Data differs in one way; Power Level. The Power Level of each Ghost Warrior (and their Ghost Warrior Data) is equal to yours, with them either gaining or losing Character Perks (including any Attribute Additions, Skill Improvements, or Talents) as a result (your ARC will choose any gained Perks and any lost Character Perks will be regained upon reaching that Power Level).
If you would gain a Power Level, update all of your Ghost Warrior Datas to match your new Power Level.
When a Character you are aware of dies while holding a powerful grudge (even if you are not in Computer Form), you gain Ghost Warrior Data of that Character at the time of their death.
You cannot have 2 Ghost Warriors based on the same Character, and if you would gain Ghost Warrior Data from a Character who you already possess Ghost Warrior Data of, replace that original Ghost Warrior Data with the new record gained.
Humanoid Battle Form
- Racial Requirement: Neo-Tuffle
- Transformation Type: Form
- Form Type: Alternate
- Prerequisite(s): Hatred Embodiment Subrace
- Transformation Line: Grudge Amplifier
- Transformation Stage: 1
- Stress Test Requirement: 12
- Tier of Power Requirement. 2+
- Aspects: Enhanced Save (Impulsive/Corporeal), Scaling (LV2), Realization, Prelude, Dedicated, Difficult (LV1)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | – | +1(T) | +1(T) | – |
Warrior Bearing Grudges: Taking humanoid shape has imbued the hatred you’ve gathered into your circuits, filling you with unfathomable rage.
(1)-[Passive]: Increase your Combat Rolls by 1(T) against your Inferior.
(2)-[Passive]: Increase your Soak Value by 1(T) against Attacking Maneuvers from your Inferior.
(3)-[Passive]: Increase your Tier of Power Extra Dice by 1 Dice Category.
(4)-[Passive]: For the duration of any Attacking Maneuver that targets your Inferior and possesses 1+ Energy Charges, increase the Dice Category of your Energy Charges by 1 Category.
(5)-[Triggered]: When making an Attacking Maneuver, you may erase 1 Ghost Warrior Data you possess to gain 2 Revenge Points and apply an Energy Charge to that Attacking Maneuver. If you have a Ghost Warrior that is connected to the erased Ghost Warrior Data, they cease to exist.
(6)-[Triggered/Start of Combat Round]: If you have at least 1 Ghost Warrior Data, gain a Revenge Point.
Power of a Grudge: Just like the burning hatred that sears through your being, you are inextinguishable.
(1)-[Passive]: Apply an Energy Charge to your Ultimate Signature Techniques.
(2)-[1/Round]: You may spend a Revenge Point as if it was a Counter Action for the Action Cost of the Defend Maneuver.
(3)-[Triggered]: If you gain a stack(s) of Revenge Points, regain 1(bT) Ki Point for every Revenge Point gained.
(4)-[Triggered]: Each time you spend Revenge Points, for every 2 Revenge Points spent, increase your Wound Rolls by 1(T) until the start of your next turn. The bonus to your Wound Rolls from this effect cannot exceed 4(T).
(5)-[Triggered/Power, 1/Round]: You may use the Energy Charge Maneuver as an Out-of-Sequence Maneuver.
(6)-[Triggered, 1/Encounter]: If you use a Super Signature Technique that has 3+ Energy Charges from the Energy Charge Maneuver, you may apply the Ascended Signature Advantage to that Attacking Maneuver.
Mastery Trait
Control over Grudges (1): Your logic-core has altered to accommodate the vengeful desires that course through you.
(1)-[Permanent]: Humanoid Battle Form gains M levels of the Natural Aspect.
(2)-[Passive]: Increase the Dice Category increase from the 3rd effect of Warrior bearing Grudges by M.
(3)-[Passive]: Increase the amount of Revenge Points gained through the 6th effect of Warrior bearing Grudges by M.
Unstoppable Grudge (2): Nothing but the total annihilation of your targets can slake your thirst for vengeance.
(1)-[Passive]: Increase your Strike and Dodge Rolls by 1(T).
(2)-[Triggered]: If you gain a stack(s) of Revenge Points, regain 1(bT) Life Point for every Revenge Point gained.
(3)-[1/Round]: Use the Energy Charge Maneuver as an Instant Maneuver.
(4)-[Triggered, 1/Encounter]: If you end your turn after using the Energy Charge Maneuver 3+ times during that turn, you may use the Signature Technique Maneuver as an Out-of-Sequence Maneuver.