
- Racial Requirement: Any
- Transformation Type: Enhancement
- Enhancement Type: Special
- Initial Enhancement: Ki Blade
- Prerequisite(s): You are not a Minion.
- Stress Test Requirement: 12
- Tier of Power Requirement. 2+
- Aspects: Perfect Ki Control, Glowing, Peaked
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | +2(T) | – | – | +1(T) | +2(T) | – |
Unstoppable Weapon: Y
(1)-[Permanent, Ruling, Passive]: Upon gaining access to this Transformation, design a Physical Weapon with a Craftsmanship Grade of 5. This Weapon cannot be of the Shield Weapon Category, cannot gain the Transforming Weapon Weapon Quality, and it is known as the ‘Sorrowbringer’.
(2)-[Automatic/Transform]: Upon entering this Transformation, create and equip a copy of your Sorrowbringer. The Weapon is destroyed when you leave this Transformation.
(3)-[Automatic]: If your Sorrowbringer stops being equipped or is destroyed, leave this Transformation immediately.
(4)-[Passive]: Ignore the Weapon Penalty for your Sorrowbringer.
(5)-[Passive]: All of your Physical Signature Techniques gain the Weapon Assisted Advantage.
(6)-[Passive]: Increase the Damage Category of any Attacking Maneuver made with your Sorrowbringer by 1 Category.
(7)-[Triggered, 1/Encounter]: If you use a Signature Technique with your Sorrowbringer, the Damage Category of that Attacking Maneuver is set to Lethal and cannot be reduced by any means.
Chaotic Dance: Y
(1)-[Passive]: You gain access to the Dancing Strike of Annihilation Special Maneuver.
(2)-[Passive]: While there is a Broken Space-Time, increase your Wound Rolls by 2(T).
(3)-[Triggered, 1/Round]: If you make an Attacking Maneuver with your Sorrowbringer, apply a rank of the Power Shot Advantage to that Attacking Maneuver. This rank of Power Shot may exceed the maximum. If there is a Broken Space-Time, also apply a rank of the Accurate Advantage to that Attacking Maneuver.
(4)-[Triggered, 1/Round]: If you knock an Opponent through a Health Threshold with an Attacking Maneuver made with your Sorrowbringer, reduce the Dice Score of their Steadfast Check by 1. Double this reduction if there is a Broken Space-Time.
(5)-[Triggered, 1/Encounter]: If you knock an Opponent through the Critical or Injured Health Threshold while there is a Broken Space-Time and they fail the Steadfast Check for that Health Threshold, set their Life Points to its lowest possible value. No [Triggered/Defeated] effects can be made in response to this effect.
Dancing Strike of Annihilation Special Maneuver
Dancing Strike of Annihilation [1/Encounter]: Rather than your Opponents, strike at the universe itself and carve your will into it.
–Maneuver Type: Standard Maneuver
–Action Cost: 3 Actions
–Minions: Non-Minion
–KP Cost: 10(bT)
–Exploitable: N/A
–Effect: Select an unoccupied Square within a Destructive Sphere AoE (centered on you). That Square becomes a Broken Space-Time and cannot be occupied or passed through. If a Character would be moved into a Broken Space-Time, they move through it as if it was not a Square, moving to the next Square in their path without it counting as a Square moved.
When creating a Broken Space-Time, your ARC must either roll the Reality-Breaking Die or apply a phenomenon of their own creation that occurs from the Broken Space-Time.
The Reality-Breaking Die is a d6, with the following results:
- 1) All Opponents of the creator of this Broken Space-Time have their Combat Rolls and Soak Value reduced by 2(bT) while within a Large Sphere AoE (centered on the Broken Space-Time).
- 2) While a Character is adjacent to the Broken Space-Time, their Damage Reduction is 0 and cannot be modified by any means.
- 3) While a Character is adjacent to the Broken Space-Time, they suffer from the Staggered Combat Condition that cannot be removed by any means other than moving away from the Broken Space-Time (or the Broken Space-Time ceasing to be).
- 4) At the start of each Combat Round, the Broken Space-Time will create a Duplicate Minion of its creator on a random adjacent unoccupied square.
- 5) At the end of each Combat Round, all Characters (other than the creator of the Broken Space-Time) within a Destructive Sphere AoE (centered on the Broken Space-Time) will have their Life and Ki Points reduced by 1/20th of their respective maximums.
- 6) The Character who created this Broken Space-Time may choose one of the above results to apply.
Any Broken Space-Time created by this Maneuver will cease to exist at the end of a Combat Encounter or if the creator leaves the Weapon of Sorrow Enhancement.
Burst Limit
Work of Sorrow: Y
(1)-[Triggered/Transform]: Use the Dancing Strike of Annihilation Special Maneuver as an Out-of-Sequence Maneuver.