Bug Fixes 0.1.1 (06/30/2020)

  • Page > Android > Power Absorption > Siphon (Add new ability to trait) “You can absorb the energy your target extrudes when they attempt to dodge or are stuck by your attacks……”
  • Page > Android > Cellular Structure > Quick Recovery (Add new ability to trait) “When you perform the maneuver Combat Recovery, roll one (1) additional +1d10, increase this effect by +1d10 for each tier of power reached. Increase your instant, short, long recovery affects by twenty-five percent (25%).”
  • Page > Android > Cellular Structure (Removed text)
  • Page > Gear & Equipment > Weapon Qualities > Artisan (Add text)Artisan only takes up one quality slot on a weapon regardless how many times you select this quality.
  • Page > Character Creation > Tier Of Power > Edited text to clear up confusion on amount of total dice.
  • Page > Gear & Equipment > Weapon Qualities > (Add new weapon quality) “Rending (+30w) – If you successfully strike and wound a target with your weapon the target must roll a corporeal save, TN easy. If they pass, nothing happens. If they fail, the target will bleed an additional three (3) lethal damage at the start of their next two turns.You can purchase this quality a number of times equal to the current tier of power reached plus one. Rending only takes up one quality slot on a weapon regardless how many times you select this quality.”
  • Page > Talents > Vigor (Add effect)
  • Page > Talents > Undying Determination (Add effects)
  • Page > Talents > Resolve (Changed requirements)
  • Page > Talents > Archetype Focus (Add effect)
  • Page > Talents > Style Focus (Add effect)
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