Unofficial Tabletop Role-Playing Game
It’s said that once every thousand years, a legendary figure amongst Saiyans will be born and terrorize the universe as an unstoppable force capable of destroying everything. You are that legend. Your body swells with bulging muscles as you stand head and shoulders above the competition, your hair spiked up into a glorious emerald gleam while a seemingly endless amount of energy pours out of you.
AG | FO | TE | SC | IN | SP | PE |
+3(T) | +3(T) | – | – | +1(T) | +3(T) | – |
True Super Saiyan. When you transform into Legendary Super Saiyan, or by spending One Action on your turn, choose a stage of the Super Saiyan Alternate Form you have access to. You gain all Traits of the Super Saiyan Alternate Form up to that stage and the Attribute Modifier Bonuses of that Transformation. Treat this Transformation as if it was the selected stage of Super Saiyan for all Traits gained from the Super Saiyan Alternate Form.
Increase the Stress Test Requirement of Legendary Super Saiyan by +4 for each stage of Super Saiyan you are currently benefiting from through True Super Saiyan. For example, when benefiting from Super Saiyan 3, the Stress Test Requirement for Legendary Super Saiyan is 36.
When you first gain access to this Legendary Form, you do not gain both of the listed Legendary Traits. You must select one of two Legendary Traits to gain: Legend of Z or Legend of Super (see below).
Unlimited Power. Every two Combat Rounds, at the start of the Combat Round, gain +1 stack of Battle Born that can only be applied to your Wound Rolls. Your maximum number of Battle Born stacks on your Wound Rolls becomes 6.
If you fail your Morale Saving Throw for Rampaging, activate a Power Surge immediately as an Out-of-Sequence Action. When you activate a Power Surge for any reason, you must immediately make an Explosion Basic Attack as an Out-of-Sequence Action. This attack has both the Self-Explosion Disadvantage and a number of ranks for the Terrain Destruction Advantage equal to the current stage of Super Saiyan selected through True Super Saiyan. This Basic Attack must have a Ki Wager of at least 6(T) Ki Points. You can only gain a Power Surge through Unlimited Power a number of times equal to your base Tier of Power.
Unstoppable Power. Increase your Soak Value by +1/4 of your Force Modifier (rounded up). If you have selected the second or higher stage of Super Saiyan through the True Super Saiyan Trait, gain +1 level of the Durable Form Aspect.
Once per Combat Round, you may use the Direct Hit Parry Maneuver without spending a Counter Action.
Unstable Power. At the start of each of your turns, reduce your Life Points by -1/10 of your current Ki Points (rounded up). Additionally, reduce your Life Points by -1(T) for each stack of Battle Born on your Wound Rolls.
Whenever you make any Attacking Maneuver that has a Ki Wager, reduce your Life Points by -1/10 of that Ki Wager (this is calculated based on the bonus to your Wound Roll – regardless of if you hit or not).
Legendary Super Saiyan Mastery. Mastery for Legendary Super Saiyan can be gained twice. If you have two instances of Mastery for Legendary Super Saiyan, increase the Attribute Modifier Bonuses (AG/FO/SP) by +1(T). Each time you gain a Mastery, reduce the level of the Rampaging Aspect by -1 and you gain one of the following benefits (you decide):
`Unlimited Power. At the start of each Combat Round, gain +1 stack of Battle Born that can only be applied to your Wound Rolls. Your maximum number of Battle Born stacks on your Wound Rolls becomes 6. Once per Combat Round, you may spend One Action to activate a Power Surge Maneuver. This effect can only be used a number of times per Combat Encounter equal to your base Tier of Power.
If you use a Power Surge Maneuver, you may immediately make a Basic Attack as an Out-of-Sequence Action.`
Legend of Z. All of your Alternate Forms that require the Saiyan race receive a bonus of +1(T) to their Attribute Modifier Bonuses (AG/FO/SP). If the Transformation has multiple stages, only the first stage gains the bonus to their Attribute Modifiers. This bonus still applies to later stages through the rules of Stacking Power (see – Transformation Rules). If your base Tier of Power is 5+, you may increase the Attribute Modifier Bonus (AG/FO/SP) by +2(T) instead and additionally increase the Attribute Modifier Bonus (IN) by +1(T).
Additionally, all Transformations with ‘Super Saiyan’ in their name gain +1 level of the Durable Form Aspect.
Legend of Super. Increase the Attribute Modifier Bonus (AG/FO) of Wrathful by +2(T) when not used in conjunction with a Legendary Form. If your base Tier of Power is 4+, you may increase it by +3(T) instead and additionally increase the Attribute Modifier Bonus (IN) by +1(T)
Increase the Attribute Modifier Bonus (AG/FO/SP) of Wrathful by +1(T) when used in conjunction with a Legendary Form. If your base Tier of Power is 5+, you may increase the Attribute Modifier Bonus (AG/FO/SP) by +2(T) instead and additionally increase the Attribute Modifier Bonus (IN) by +1(T).
If you have chosen the first stage of the Super Saiyan transformation through the True Super Saiyan Trait, only apply 1/4 of Wrathful’s Stress Test Requirement when used in conjunction with Legendary Super Saiyan.