
The cloning process was flawed, manifesting with your mind being clouded by nothing but thoughts of violence. Everything within your sight must fall before you, rendered immobile by the weight of your aggression. Fueled by the pain of your body systematically coming apart at the seams, you lose any sense of reason and go absolutely berserk.
- Racial Requirement: Any
- Maximum Factor: 1
- Prerequisite(s): You must exchange a Secondary Racial Trait of the Mind Category for this Factor’s Factor Trait, this Factor must be gained at Character Creation
Factor Trait
Bio-Berserker (Body): Driven by a rage that comes from the instability of your cloning process, you attack anything that moves.
(1)-[Addendum]: Please refer to the ‘Cloned Character’ information box below.
(2)-[Ruling]: All Squares within a Large Sphere AoE (centered on you) are known as your ‘Field of Aggression’.
(3)-[Automatic/Start of Turn]: If you have any Opponents within your Field of Aggression, roll a 1d10. If your result is a 1, you gain the Compelled Combat Condition against a random Opponent within your Field of Aggression until the start of your next turn.
(4)-[Passive]: For each Opponent within your Field of Aggression, increase your Soak Value and Wound Rolls by 1(T) (max. 5(T)).
(5)-[Passive]: While you have an Opponent within your Field of Aggression, increase your Might and Surgency by 1(T).
(6)-[Passive]: Opponents entering your Field of Aggression trigger your Exploit Maneuver.
(7)-[Triggered, 1/Round]: If you target an Opponent within your Field of Aggression with an Attacking Maneuver, apply 1/2 of your Damage Attribute to that Attacking Maneuver.
Cloned Character
A Character with the Unstable Clone Factor is a clone of an existing Character. As such, they should have any Factors with Body-Category Factor Traits that the original Character had and should gain access to any Body-Category Awakenings that Character had (once they meet any prerequisites and have space amongst their Awakening Limit to obtain them). They may even have access to any Forms they possessed depending on the exact manner of cloning.
Ultimately, however, discuss this with your ARC and properly deduce what Transformations and Factors you possess due to your circumstances and where you differ from the original Character that you were cloned from. Your ARC may even allow you to gain access to some of their Signature Techniques and Unique Abilities, if you meet the requirements for them and it fits the exact circumstances of your creation.
Whatever you gain should be considered with the balance of your particular game in mind.