
The most powerful transformation in the known universes, Ultra Instinct. This is an extremely rare and hard-to-achieve transformation state. It is notorious among the Shinjin Hierarchy and even among the Gods themselves. No mortal being has learned to master this transformation or control its complete power. Ultra Instinct is considered the absolute peak of power.
Ultra Instinct “Sign”
- Racial Requirement: Any
- Transformation Type: Legendary Form
- Prerequisite(s): Fully Mastered a Legendary Form with the God Ki Aspect, OR access to an Enhancement Power with the God Ki Aspect, OR 2 stacks of the God Class Up Manifested Power
- Transformation Line: Ultra Instinct
- Transformation Stage: 1
- Stress Test Requirement: 32
- Tier of Power Requirement: 6+
- Aspects: Enhanced Save (All), God Ki, Perfect Ki Control, Glowing, Light Dependent, High Speed (LV3), Exhausting, Weakening, Draining (LV2), Temporary Form (LV1)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +6(T) | +6(T) | +6(T) | – | +2(T) | +6(T) | – |
Secret of the Self-Centered: Your sense of peace has progressed into true enlightenment, allowing you to accomplish what none before you could: awaken your body’s true instincts.
-[Permanent, Passive]: Upon gaining access to Ultra Instinct “Sign”, select 2 God Maneuvers. You have access to those God Maneuvers while in this Transformation.
-[Automatic/Transform]: Use the Transformation Maneuver as an Out-of-Sequence Maneuver to enter the Autonomous Ultra Instinct Enhancement Power, without rolling a Stress Test. You cannot leave Autonomous Ultra Instinct while in this Transformation.
-[Automatic/Transform]: Enter the Mindful State until you leave the Ultra Instinct Transformation Line.
-[Passive]: While in this Transformation, you have access to the Autonomous Ultra Instinct Enhancement Power.
-[Passive]: Apply your Tier of Power Extra Dice an additional time.
-[Passive]: Ignore all penalties to your Combat Rolls while you are above the Injured Health Threshold and are not suffering from the effects of the Weakening Aspect.
Overwhelming Heat: The heat radiating off of your body is a sign of the power you’ve attained.
-[Triggered, Resource]: At the end of the Combat Round, gain a stack of Instinct (max. 3). For each stack of Instinct, increase your Tier of Power Extra Dice by 1 Dice Category.
-[Passive]: While you possess 3 stacks of Instinct, you cannot gain any Combat Conditions.
-[1/Encounter]: If you possess 3 stacks of Instinct, you may enter the Instinctual State until the end of your next turn as an Instant Maneuver.
-[Automatic]: If you begin suffering from the effects of the Weakening Aspect, set your stacks of Instinct to 0.
-[Passive]: You cannot gain stacks of Instinct while you are suffering from the effects of the Weakening Aspect.
Beyond the Shell: You have broken past your inherent skill to grasp at something beyond, incorporating it into your movements.
-[Permanent]: This Transformation can gain a Unique Path even if you have access to the higher stage of this Transformation and, upon gaining a Unique Path, you still have access to the higher stage of this Transformation. The higher stage of this Transformation does not gain any Unique Traits this Transformation possesses.
-[Permanent]: This Transformation’s Racial Requirement is also considered to be your Race for the sake of any effects.
-[Permanent, Option]: When you first gain access to this Transformation, select one of these effects to gain access to while in this Transformation. You can only select an Option that is named after your Race or Any Race:
- Any Race [Triggered, 1/Round, 2/Encounter]: When you are targeted by an Attacking Maneuver (that is not an Ultimate Signature Technique) while you have 3 stacks of Instinct, you may choose to not be hit by that Attacking Maneuver regardless of the Strike Roll or even the effects of the Furious State.
- Android [Passive]: All Opponents have a stack of Lock On and you have no penalties to Dodge Rolls from them. Additionally, when you regain Ki Points through a Surge or the effects of one of your Racial Traits, you also regain 2(bT) Divine Ki Points.
- Arcosian [Triggered/Transform, Triggered/Start of Combat Round]: If you are above the Injured Health Threshold and not suffering from the effects of the Weakening Aspect, maximize your Cruelty and, if you do, you may use the Power Up Maneuver as an Out-of-Sequence Maneuver.
- Bio-Android [Permanent, Passive]: Upon gaining access to Ultra Instinct “Sign”, select a Super Genetic Trait that has a listed Race in brackets that matches a Race listed in brackets among your Genetic Traits. You gain access to that Super Genetic Trait while in this Transformation.
- Cerealian [Triggered/Transform, Triggered/Start of Combat Round]: Either place 1 stack of Observation on all Opponents, or place 2 stacks of Observation on a single Opponent. If you do, double the maximum amount of Observation stacks an Opponent can possess until the end of your turn (all stacks exceeding the maximum are lost). Additionally, until the end of your turn, all of your Attacking Maneuvers are treated as Called Shots for your effects.
- Earthling [Passive]: You are treated as being above the Injured Health Threshold for all of this Transformation’s effects, regardless of your amount of Life Points, but below an additional Health Threshold for all your other effects.
- Majin [Triggered]: Each time you are targeted by an Opponent’s Attacking Maneuver, immediately regain Life Points equal to 1/4 (rounded up) of your Might. Additionally, if you regain Life Points through a Surge or the effects of one of your Racial Traits, regain 2(bT) Divine Ki Points.
- Namekian [Triggered/Transform, Triggered/Start of Combat Round]: Either place 1 stack of Studied on all Opponents, or place 2 stacks of Studied on a single Opponent. If you do, increase your Tier of Power Extra Dice on all Combat Rolls made against Opponents with 2+ stacks of Studied by 2 Dice Categories.
- Neo-Tuffle [Triggered/Transform, Triggered/Start of Combat Round]: If you are above the Injured Health Threshold and not suffering from the effects of the Weakening Aspect, maximize your Revenge Points and, if you do, you may use the Power Up Maneuver as an Out-of-Sequence Maneuver.
- Saiyan [Passive]: If you hit an Opponent with an Attacking Maneuver that you paid the Ki Point Cost of with Divine Ki Points, increase the Damage Category of that Attacking Maneuver by 1 category.
- Shadow Dragon [Passive]: This Transformation gains the Supernatural Calamity Trait (see — Super Star Dragon).
- Shinjin [Passive]: If you make an Attacking Maneuver whose Ki Point Cost is 5(T) or less after all calculations, you may spend 1 DKP to pay the Ki Point Cost for that Attacking Maneuver. Additionally, treat all Opponents as if they have a Combat Condition for your effects.
- Custom Species [Passive]: If you are above the Injured Health Threshold and not suffering from the effects of the Weakening Aspect, you possess Greater Dice.
Mastery Trait
Overcoming the Heat: The power flowing off of you in waves is more easily contained, allowing you to maintain this power more readily.
-[Permanent]: This Transformation loses 1 level of the Draining Aspect, the Exhausting Aspect, the Weakening Aspect and the Temporary Form Aspect. Additionally, this Transformation gains the Strainless Aspect.
-[Passive]: Ignore the 4th and 5th effects of Overwhelming Heat.
-[Passive]: All of your Attacking Maneuvers have their Damage Category increased by 1 category.
Legendary Trait
Instinctual Movement: Your body moves without instructions, allowing you to react faster to threats.
-[Triggered/Power, 1/Round]: Increase your Tier of Power Extra Dice for your Dodge Rolls by 1 Dice Category until the start of your next turn.
-[1/Round]: Use the Movement Maneuver or a God Maneuver with an Action Cost of 1 as an Instant Maneuver.
Exceed Trait
Unique Instinct: You have learned to tap into your preferred fighting style while using Ultra Instinct.
-[Permanent, Passive]: Upon gaining access to this Transformation, select a State listed below, while in that State, gain the following effects:
- Raging [Triggered, 2/Round]: When making an Attacking Maneuver, apply the Extra Dice gained through the first effect of the Raging State to your Strike Roll for that Attacking Maneuver.
- Superior [Passive]: Increase your Soak Value by 2(T) and increase the Dice Category of your Greater Dice by 3 Dice Categories.
- Undying [Triggered/Undying]: Regain Life Points equal to 1/4 of your Maximum Life Points.
- Surging [Triggered, 1/Round]: If you would use the Signature Technique Maneuver, you may choose to apply the Extra Dice gained from the first effect of the Surging State to the Wound Roll of that Attacking Maneuver an additional two times.
-[Triggered/Instinctual]: Enter the Superior State until the end of your next turn.
Ultra Instinct “Complete”
- Racial Requirement: Any
- Transformation Type: Legendary Form
- Prerequisite(s): N/A
- Transformation Line: Ultra Instinct
- Transformation Stage: 2
- Stress Test Requirement: 35
- Tier of Power Requirement: 6+
- Aspects: Enhanced Save (All), God Ki, Perfect Ki Control, Glowing, Light Dependent, High Speed (LV3), Exhausting, Weakening, Draining (LV3), Temporary Form (LV1), Difficult (LV2)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +7(T) | +7(T) | +7(T) | – | +2(T) | +7(T) | – |
Beyond Heat (Overwhelming Heat): You have fully awakened your newfound power, no longer needing to build it up.
-[Passive]: Increase your Tier of Power Extra Dice by 3 Dice Categories.
-[Passive]: You cannot gain any Negative Combat Conditions while you are above the Injured Health Threshold and are not suffering from the effects of the Weakening Aspect.
-[1/Encounter]: You may enter the Instinctual State until the end of your next turn as an Instant Maneuver.
-[Triggered]: If you dodge an Opponent’s Attacking Maneuver, you may spend 1 Counter Action to use the Basic Attack Maneuver against that Opponent.
Pinnacle of Martial Arts: Your mastery of combat is reflected in your movements, allowing you to evade without fatigue and attack without holding anything back.
-[Permanent, Passive]: Upon gaining access to Ultra Instinct “Complete”, select 2 God Maneuvers. You have access to those God Maneuvers while in this Transformation.
-[Passive]: You do not suffer from Diminishing Defense.
-[Passive]: Treat the Extra Dice gained through scoring a Critical Result as if they were a Tier of Power Extra Dice for any effects that modify the Dice Category.
Mastery Trait
Surpassing the Gods: You’ve become more powerful than even the divine beings who first utilized Ultra Instinct.
-[Passive]: Set your Critical Target for your Strike and Dodge Rolls to 7.
-[Passive]: You may use the Signature Technique Maneuver instead of the Basic Attack Maneuver through the 4th effect of Beyond Heat.
-[Permanent]: Ultra Instinct “Complete” loses a level of the Draining Aspect.
-[Permanent]: This Transformation loses a level of the Draining Aspect and gains the Natural Aspect. Autonomous Ultra Instinct does not count as an additional Transformation for the effects of the Natural Aspect.
Legendary Trait
Instinctual Combat: Your body attacks without instructions, eliminating threats even while you remain unaware of them.
-[Triggered/Power, 1/Round]: Increase your Tier of Power Extra Dice for your Strike Rolls by 1 Dice Category until the start of your next turn.
-[1/Round]: Use the Basic Attack Maneuver as an Instant Maneuver.
Exceed Trait
Tranquil Instinct: You have rid yourself of all thought and emotion, moving purely on instinct alone.
-[Passive]: Reduce the Damage Category of all Attacking Maneuvers that target you by 1 category and increase your Dodge Rolls by 1(T).
-[Triggered/Instinctual]: Enter the Superior State until the end of your next turn.