
Every force you create leaves an echo. Where there is Instinct, there must be Ego. While the Gods of Destruction may struggle to master the power of angels, they have created their own ultimate force to rival it. A limitless transformation that can rival Ultra Instinct, known only to the Gods that decide the fate of all life in their universe. Warriors who tap into it become wild with their desires, their minds focused solely on destruction as they grow stronger with every attempt the opponent makes to defeat them. Ultra Ego is another absolute, another peak of power within the universe.
- Racial Requirement: Any
- Transformation Type: Legendary Form
- Prerequisite(s): Fully Mastered a Legendary Form with the God Ki Aspect, OR access to an Enhancement Power with the God Ki Aspect, OR 2 stacks of the God Class Up Manifested Power
- Stress Test Requirement: 33
- Tier of Power Requirement: 6+
- Aspects: Enhanced Save (All), Perfect Ki Control, God Ki, High Speed (LV3), Scaling (LV1), Exhausting, Power High (LV3), Draining (LV2), Difficult (LV2)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +6(T) | +6(T) | +6(T) | – | +2(T) | +6(T) | – |
Secret of the Self-Indulgent: Your sense of superiority has evolved into true egotism, allowing you to accomplish what none before you could: truly master the power of Destruction.
-[Permanent, Passive]: Upon gaining access to Ultra Ego, select 3 God Maneuvers. You have access to those God Maneuvers while in this Transformation.
-[Automatic/Transform]: Use the Transformation Maneuver as an Out-of-Sequence Maneuver to enter the Power of Destruction Enhancement Power, without rolling a Stress Test. You cannot leave Power of Destruction while in this Transformation.
-[Automatic/Transform]: Enter the Superior State until you leave Ultra Ego.
-[1/Round]: You may use the Power Flare effect of the Defend Maneuver without spending a Counter Action.
-[Passive]: While in this Transformation, you have access to Power of Destruction.
-[Passive]: Apply your Tier of Power Extra Dice an additional time to your Wound Rolls.
-[Passive]: Ignore all penalties to your Combat Rolls while you are above the Injured Health Threshold.
-[Passive]: If your Attacking Maneuver possesses the Destruction Profile, increase its Wound Roll by 6(T).
Thoughts of Destruction: Your mind is consumed by the burning desire to destroy your opponents, allowing you to move exactly as you wish.
-[Triggered, 2/Round, Resource]: If you are hit by an Opponent’s Attacking Maneuver, gain a stack of Ego (max. 6). For each stack of Ego, increase your Tier of Power Extra Dice for your Wound Rolls by 1 Dice Category. For every 2 stacks of Ego, increase your Greater Dice by 1 Dice Category.
-[1/Encounter]: If you possess 6 stacks of Ego, you may enter the Egotistical State until the end of your turn as an Instant Maneuver.
-[Triggered]: If you receive Damage from an Opponent’s Attacking Maneuver, regain Ki Points equal to 1/2 (rounded up) the Damage you received.
-[Triggered]: If you receive Damage from an Opponent’s Attacking Maneuver, you may spend 4(bT) Divine Ki Points to reduce the Damage you received by your Might.
-[Triggered/Threshold]: Use the Power Up Maneuver as an Out-of-Sequence Maneuver and regain Divine Ki Points equal to twice your Power Level.
-[Passive]: While you are above the Injured Health Threshold, you cannot gain Combat Conditions.
Beyond the Self: You have reached beyond your inherent power to grasp at something beyond, incorporating it into your being.
-[Permanent]: This Transformation’s Racial Requirement is also considered to be your Race for the sake of any effects.
-[Permanent, Option]: When you first gain access to this Transformation, select one of these effects to gain access to while in this Transformation. You can only select an Option that is named after your Race or Any Race:
- Any Race [Triggered, 1/Round, 2/Encounter]: When you are targeted by an Attacking Maneuver (that is not an Ultimate Signature Technique) while you have 6 stacks of Ego, you may choose to take no Damage from that Attacking Maneuver regardless of the Wound Roll. None of your Opponents’ effects are activated from you being hit by this Attacking Maneuver.
- Android [Passive]: All Opponents have a stack of Lock On and you have no penalties to Dodge Rolls from them. Additionally, when you regain Ki Points through a Surge or the effects of one of your Racial Traits, you also regain 2(bT) Divine Ki Points.
- Arcosian [Triggered/Transform, Triggered/Start of Combat Round]: If you are above the Injured Health Threshold and not suffering from the effects of the Weakening Aspect, maximize your Cruelty and, if you do, you may use the Power Up Maneuver as an Out-of-Sequence Maneuver.
- Bio-Android [Permanent, Passive]: Upon gaining access to Ultra Ego, select a Super Genetic Trait that has a listed Race in brackets that matches a Race listed in brackets among your Genetic Traits. You gain access to that Super Genetic Trait while in this Transformation.
- Cerealian [Triggered/Transform, Triggered/Start of Combat Round]: Either place 1 stack of Observation on all Opponents, or place 2 stacks of Observation on a single Opponent. If you do, double the maximum amount of Observation stacks an Opponent can possess until the end of your turn (all stacks exceeding the maximum are lost). Additionally, until the end of your turn, all of your Attacking Maneuvers are treated as Called Shots for your effects.
- Earthling [Passive]: You are treated as being above the Injured Health Threshold for all of this Transformation’s effects, regardless of your amount of Life Points, but below an additional Health Threshold for all your other effects.
- Majin [Triggered]: Each time you are targeted by an Opponent’s Attacking Maneuver, immediately regain Life Points equal to 1/4 (rounded up) of your Might. Additionally, if you regain Life Points through a Surge or the effects of one of your Racial Traits, regain 2(bT) Divine Ki Points.
- Namekian [Triggered/Transform, Triggered/Start of Combat Round]: Either place 1 stack of Studied on all Opponents, or place 2 stacks of Studied on a single Opponent. If you do, increase your Tier of Power Extra Dice on all Combat Rolls made against Opponents with 2+ stacks of Studied by 2 Dice Categories.
- Neo-Tuffle [Triggered/Transform, Triggered/Start of Combat Round]: If you are above the Injured Health Threshold and not suffering from the effects of the Weakening Aspect, maximize your Revenge Points and, if you do, you may use the Power Up Maneuver as an Out-of-Sequence Maneuver.
- Saiyan [Passive]: If you hit an Opponent with an Attacking Maneuver that you paid the Ki Point Cost of with Divine Ki Points, increase the Damage Category of that Attacking Maneuver by 1 category.
- Shadow Dragon [Passive]: This Transformation gains the Supernatural Calamity Trait (see — Super Star Dragon).
- Shinjin [Passive]: If you make an Attacking Maneuver whose Ki Point Cost is 5(T) or less after all calculations, you may spend 1 DKP to pay the Ki Point Cost for that Attacking Maneuver. Additionally, treat all Opponents as if they have a Combat Condition for your effects.
- Custom Species [Passive]: If you are above the Injured Health Threshold and not suffering from the effects of the Weakening Aspect, you possess Greater Dice.
Mastery Trait
Overcoming the Self: Your self-importance becomes less noticeable and your power is easier to control.
-[Permanent]: Ultra Ego loses the Power High and Exhausting Aspects and gains the Strainless Aspect.
-[Passive]: Ignore the second effect of the Superior State.
-[Passive]: While you possess 2+ stacks of Power, this Transformation gains the Armored Aspect.
-[Triggered, 1/Round]: For every Energy Charge a Signature Technique with the Destruction Profile possesses, increase its Wound Roll by 1(T).
-[Permanent]: Ultra Ego loses the Draining Aspect and gains the Natural Aspect. Power of Destruction does not count as an additional Transformation for the effects of the Natural Aspect.
Legendary Trait
Rampant Ego: Your extreme ego runs wild, granting you supreme confidence in your abilities.
-[Triggered/Power, 1/Round]: Increase your Tier of Power Extra Dice for your Strike and Wound Rolls by 1 Dice Category until the start of your next turn.
-[1/Round]: Use the Power Up Maneuver or Energy Charge Maneuver as an Instant Maneuver.
-[Passive]: Increase the Dice Score of your Steadfast Checks by 1.
Exceed Trait
Destructive Egoist: Your sense of self becomes even more inflated as your energy becomes even more destructive.
-[Passive]: While you have 6+ stacks of Ego, increase the Damage Category of your Attacking Maneuvers with the Destruction Profile by 1 category and their Damage Category cannot be reduced below Direct.
-[Triggered/Exceed, Triggered/Power]: Gain a stack of Ego.