
Though you stand on the battlefield alongside your friends, you are not a fighter yourself. Instead, you provide healing, advice, analysis, or otherwise assist your Allies without engaging in battle yourself. Though you may not be the hero everyone turns to in a time of crisis, you’re the hero that keeps the battlefield from turning against your Allies.
- Racial Requirement: Any
- Transformation Type: Manifested Power
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1 | – | – | +1 | +1 | – | +1 |
Combat Support: You are not a front-line combatant. Instead, you choose to help those who are by lending support from the back lines.
-[Passive]: Halve your Maximum Life Points.
-[1/Round]: You may use the Empower Maneuver (as if you spent 1 Action) as an Instant Maneuver. If you do, you must still pay the Action Cost.
-[Triggered, 1/Round]: If you are hit by an Opponent’s Attacking Maneuver, an Ally may use the Intervene Maneuver immediately to defend you from this Attacking Maneuver without spending a Counter Action.
-[Triggered, 1/Round]: If you target an Ally with the effects of a Unique Ability or Special Maneuver, they may gain a stack of Power until the end of your next turn.
-[Triggered/Start of Turn]: If, since the end of your last turn, one of your Allies was knocked through a Health Threshold or Defeated, you may use the Movement Maneuver as an Out-of-Sequence Maneuver. If you do, you must move as close as possible towards an Ally.
Fervent Support: Your constant, unwavering cheers of support help your Allies stay in the fight longer.
-[Passive]: While you are targeting an Ally through the first effect of the Spectator State, that Ally also has their Soak Value increased by 1(bT).
-[1/Round]: While in the Spectator State, you can use a Unique Ability or Special Maneuver that has an Action Cost of 2 or less and does not target an Opponent as an Instant Maneuver.
-[Triggered, 1/Round]: When you would regain Life or Ki Points through the effects of the Spectator State, you may choose to halve the amount you would regain and allow the Ally you targeted through the first effect of the Spectator State to regain Life and Ki Points equal to the amount you gained.