
True vengeance requires sacrifice; preferably theirs, not yours. Your drive to exact revenge on the terrible monsters who slaughtered your predecessors has caused you to grow even stronger. You have exceeded the Tuffles who came before you; you are now a Super Tuffle.
- Racial Requirement: Neo-Tuffle
- Transformation Type: Alternate Form
- Prerequisite(s): N/A
- Stress Test Requirement: 12
- Tier of Power Requirement. 2+
- Aspects: Enhanced Save (Corporeal/Impulsive), Scaling (LV2), Realization, High Speed (LV1), Draining (LV2), Temporary (LV2), Difficult (LV2)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | – | +1(T) | +1(T) | – |
Revenge Amplification: Your intense desire for vengeance pushes you beyond your limits.
-[Triggered/Transform]: Gain 1 Revenge Point and 1 Disdain.
-[Triggered/Start of Combat Round]: Gain 1 Revenge Point.
-[Triggered, 1/Round, 3/Encounter]: If you would spend up to 2 Revenge Points for an effect, apply that effect as usual but do not lose those Revenge Points.
-[Passive]: While you have 3+ Revenge Points, gain access to one of the following effects depending on your subrace:
- Hatred Embodiment [Triggered, 1/Round]: If you knock an Opponent through a Health Threshold, you may use the Power Up Maneuver or Energy Charge Maneuver as an Out-of-Sequence Maneuver.
- Parasite [Triggered, 1/Round]: If you knock an Opponent through a Health Threshold, you may use the Possession Maneuver as an Out-of-Sequence Maneuver (even if you’re not in the Liquid State). If you are already a Dominant Character in a Possession-type One-Sided Fusion, you may instead use the Power Up Maneuver as an Out-of-Sequence Maneuver.
Tuffle Supremacy: Your sense of pride and superiority grants you great strength with which to avenge your forebears.
-[Passive]: The second effect of Tuffle Superiority gains +2/Encounter.
-[Triggered, 1/Round]: If you hit an Opponent with an Attacking Maneuver while in the Surging State, increase the bonus to the Wound Roll of that Attacking Maneuver by 1(T) for every 2 Revenge Points spent on it.
-[Triggered/Power, 1/Encounter]: Enter the Surging State until the end of your next turn.
Vengeful Driveby: Your thirst for total domination pushes you to greater feats of speed and power, allowing you to defeat your opponents before they can even see you coming.
-[Passive]: For each base Tier of Power you have reached after Tier of Power 2, increase the High Speed Aspect for Super Tuffle by 1 level.
-[Triggered, 1/Round]: If you use the Movement Maneuver to enter the Melee Range of an Opponent, use the Basic Attack Maneuver as an Out-of-Sequence Action.
-[Triggered, Permanent]: Upon leaving this Transformation through the Revert Maneuver or due to the effects of the Temporary Aspect, select one of your Signature Techniques. You lose the Stress Exhaustion Combat Condition and if you use that Signature Technique before the end of your next turn, it gains 2 Energy Charges.
Mastery Trait
Long-Lasting Hatred: Your hunger for power and your overwhelming loathing has become so strong that the power you derive from it has evolved into a sustainable form.
-[Permanent]: Super Tuffle loses the Draining and Temporary Aspects.
-[Passive]: The third effect of Vengeful Driveby is also triggered if you use the Transformation Maneuver to enter a Legendary Form.
-[Triggered, 1/Encounter]: If you would leave the Surging State, instead remain in the Surging State until the end of your next turn.
-[Permanent]: Super Tuffle gains the Heartbeat Aspect.