
Surpassing the limits of a normal Namekian, you’ve gained more than enough power to be considered a whole new category of warrior. Your appearance hasn’t changed but any foe will immediately be able to tell the difference between you and another of your kinsmen, your power is ludicrously higher and taking you down has become an increasingly impossible trial.
- Racial Requirement: Namekian
- Transformation Type: Awakening
- Awakening Type: Greater
- Awakening Origin: Body
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 2+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1 | +2 | +1 | – | – | +2 | – |
Enhanced Namekian: Granted new strength by your enhanced biology, your ability to regenerate and your options in combat grow considerably.
(1)-[Passive]: While you are at the Healthy Health Threshold, increase your Combat Rolls and Soak Value by 1(T).
(2)-[Passive]: While you are below the Injured Health Threshold, increase your Surgency by 2(T).
(3)-[Passive]: Increase your Wound Rolls against Studied Opponents by 1(T).
(4)-[Passive]: While you have a Studied Ally, increase their Wound Rolls by an additional 1(T).
(5)-[Passive]: Do not increase the Ki Point Cost of the 3rd effect for Namekian Biology through its own effect.
(6)-[Passive]: Upon gaining this Transformation, gain one of the following effects depending on your Subrace (if you have a stack of Unified with a Merged Character of a different Subrace, you may choose either Subrace for this effect – but you only gain 1 effect):
- Warrior Clan [Passive]: Upon gaining this effect, select and gain access to an additional effect from the 3rd effect of Refined Combat.
- Dragon Clan [Passive]: Upon gaining this effect, select and gain access to an additional effect from the 4th effect of Spirit of Namek.
(7)-[Triggered, 1/Encounter]: If you fail a Steadfast Check, you may choose to spend up to 6(bT) Life Points. For every 2(bT) Life Points spent, increase your Dice Score for that Steadfast Check by 1. This can allow you to retroactively succeed at that Steadfast Check.
(8)-[Triggered, 1/Encounter]: If your Life Points rise above a Health Threshold, you may use the Power Up Maneuver as an Out-of-Sequence Maneuver.