
Sometimes the power you have isn’t enough. As the culmination of pure, unadulterated grudge energy, even you have your limits. You simply can’t possibly reach the ever-rising power of your allies and enemies. Pure anger isn’t enough to grant you the power to reach your goals. But what if it was? Whether by harnessing both the grudge energy that lies inside you, your friends and foes alike; you find a brilliant scientist that can augment your body to a whole other level; or simply by awakening the sleeping power within by some alternative means, you become something more. With all the energy harnessed by whatever means, you reach new heights: Super Grudge Amplification.
- Racial Requirement: Neo-Tuffle
- Transformation Type: Legendary Form
- Prerequisite(s): N/A
- Stress Test Requirement: 25
- Tier of Power Requirement: 4+
- Aspects: Enhanced Save (Corporeal/Morale), Raging (LV2), High Speed (LV3), Strainless, Difficult (LV2)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +4(T) | +4(T) | +4(T) | – | +2(T) | +4(T) | – |
All-Consuming Grievance: Your drive for revenge consumes your mind.
-[Passive]: This Transformation is also considered to be Super Tuffle for all of your effects.
-[Passive]: This Transformation has access to the Revenge Amplification trait (see — Super Tuffle).
-[Passive]: For every stack of Disdain you possess, increase your Tier of Power Extra Dice by 1 Dice Category.
-[1/Encounter]: If you are below the Injured Health Threshold, you may use an Ultimate Signature Technique that you have already used an additional time in this Combat Encounter.
-[Triggered, 1/Round]: If you hit an Opponent with an Attacking Maneuver while in the Raging or Surging State, increase the bonus to the Wound Roll of that Attacking Maneuver by 1(T) for every 2 Revenge Points spent on it.
-[Triggered/Power, 1/Round]: Enter the Raging or Surging State until the end of your turn.
Endless Hate: Your loathing for those who destroyed your predecessors knows no bounds.
-[Ruling]: Any Attacking Maneuver that has 2+ Revenge Points spent on it becomes a “Hatred Attack”. If an Opponent is hit by a “Hatred Attack”, they gain a stack of the Broken Combat Condition until the end of your turn.
-[Passive]: If your Hatred Attack is an Ultimate Signature Technique or an Attacking Maneuver made through the second effect of Violent Rebuke, it gains an additional Energy Charge.
-[Triggered, 1/Round]: If you hit an Opponent with a Hatred Attack, you may apply your Tier of Power Extra Dice an additional time to the Wound Roll.
-[Triggered, 1/Round]: If you hit an Opponent with a Hatred Attack, you may spend 2 Revenge Points to reduce all of their Resources by 1 (if that Resource is assigned to Combat Rolls or Opponents, they choose which Combat Roll/Opponent is affected).
Mastery Trait
An Unending Grudge: Your hatred grows even deeper, granting you further strength.
-[Permanent]: This Transformation gains the Scaling (LV2) Aspect.
-[Triggered/Transform]: Maximize your Revenge Points. Set your Revenge Points to 0 at the end of this turn.
-[Triggered, 1/Encounter]: If you or an Ally within a Destructive Sphere AoE (centered on you) is hit by an Opponent’s Signature Technique while you have 2+ Revenge Points, you may use the Basic Attack Maneuver or the Signature Technique Maneuver as an Out-of-Sequence Maneuver against that Opponent, but you must spend at least 2 Revenge Points on that Attacking Maneuver.
Legendary Trait
Terrifying Vengeance: Your awakened wrath is a terrifying sight to witness, leaving all who end up on the receiving end battered and broken.
-[Triggered, 1/Round]: If you hit an Opponent with an Attacking Maneuver that you spent 2+ Revenge Points on, make a Clash (Morale) against that Opponent. If you win, that Opponent gains a stack of the Broken Combat Condition until the end of your turn.
Exceed Trait
Purge the Inferior: Your seething disgust for the destroyers of your race expands to cover all other life forms, as you have become superior to all of them, bar none.
-[Triggered, 1/Round]: If your Attacking Maneuver is a Hatred Attack, you may treat it as an Ultimate Signature Technique for all of your effects.
-[Triggered, 1/Round, 2/Encounter]: If you use an Ultimate Signature Technique, for every Revenge Point spent on that Attacking Maneuver, it gains an Energy Charge.