
A Saibaking is a Saibaman above other Saibamen, a true ruler of his kind. Whether they came about from multiple Saibamen merging into one, or a lone Saibaman simply growing in both power and intelligence, one thing is certain: the Saibaking is both strong and caring. They do the best they can to properly ensure their subjects survive, and much like Saibamen themselves, are quite ferocious and fearsome.
- Racial Requirement: Saibamen
- Transformation Type: Manifested Power
- Prerequisite(s): Mutation Manifested Power
- Maximum No of Stacks: 1
- Tier of Power Requirement: 2+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1 | +2 | +1 | +1 | +1 | +2 | +1 |
King of the Saibamen: Standing at the pinnacle of your kind, you embolden your underlings with your mere presence on the battlefield.
-[Passive]: Increase the Damage Reduction of all Allies within your Melee Range by x(bT), where x is equal to 1/2 of your Life Modifier.
-[Passive]: For each Ally within your Melee Range, increase the Wound Rolls of your Signature Techniques by 1(bT) – up to a maximum of x(bT), where x is equal to 1/2 of your Life Modifier.
-[Passive]: Gain access to the Unify Maneuver.
-[Passive]: For every 2 Secondary Characters you possess, which are Saibamen, increase your Life Modifier by 1.
Royal Vitality: Possessing unusual vigor for your kind, you are able to withstand blows that would kill most normal men.
-[Passive]: Any increase to your Life Modifier retroactively applies to your Maximum Life Points, even if stated otherwise. Your Life Modifier cannot exceed 7.
-[Triggered, 1/Round]: If you would increase your Life Modifier through an effect (even if you cannot apply that effect due to reaching a Life Modifier of 7), use a Healing Surge as an Out-of-Sequence Maneuver.
-[Triggered/Power, 1/Encounter]: Increase your Life Modifier by 2.