
All that matters is survival. So long as you and your comrades emerge from battle unscathed, nothing else bothers you. And you know how to take a hit. Using your body as a shield, you harden your flesh like steel so that you can block any attack. You have become the most resilient in the universe.
- Evolved Stage Type: Generic
- Transformation Type: Same as Original Form
- Prerequisite(s): Tenacity Score of 10+
- Stress Test Requirement: +4
- Tier of Power Requirement: Same as Original Form
- Aspects: Armored, Enhanced Save (Corporeal), Peaked
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | – | +1(T) | – | – | – | – |
Chosen by Durability: Others may be an unstoppable force, but you have become an immovable object. None can overcome your defenses.
(1)-[Triggered, Resource]: If you receive Damage from an Opponent’s Attacking Maneuver, gain a stack of Steel (max. 3).
(2)-[Passive]: Increase your Speeds by 1/4 (rounded up) of your Tenacity Modifier.
(3)-[Passive]: Increase your Soak Value and Damage Reduction by 1(T).
(4)-[Triggered, 1/Round]: If you are targeted by an Attacking Maneuver, you may spend a stack of Steel to use the Direct Hit or Guard option of the Defend Maneuver without spending a Counter Action.
(5)-[Triggered, 1/Round]: If an adjacent Ally is targeted by an Attacking Maneuver that does not possess an AoE, you may become the target of that Attacking Maneuver instead of your Ally.
(6)-[Triggered/Start of Combat Round]: Target an Opponent. Make a Clash (Corporeal) against that Opponent. If you win, they gain the Compelled Combat Condition until the end of the Combat Round with you as the target.