
A calm, clear mind and a still heart lend you greater focus than any other combatant on the battlefield. With these tools, you quiet your mind and let your body respond on muscle memory alone, achieving the ancient martial arts technique known as “mushin”.
- Racial Requirement: Any
- Transformation Type: Enhancement Power
- Prerequisite(s): N/A
- Stress Test Requirement: 12
- Tier of Power Requirement. 1+
- Aspects: Mindful (LV2), Dedicated, Exhausting
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | – | – | – | +1(T) | – | – |
Unfettered Clarity: Your mind is crystal clear, and doesn’t interfere with the movement of your body.
-[Automatic/Transform]: Enter the Mindful State until you leave this Transformation.
-[Triggered, 1/Encounter]: When you are targeted by an Attacking Maneuver while you are below the Injured Health Threshold, enter the Instinctual State until the start of your next turn. If you do, upon leaving the Instinctual State, you gain 2 stacks of the Slowed Combat Condition until the end of your next turn.
Unmatched Grace: Thanks to muscle memory, your body uses your martial arts techniques on its own, allowing you to effortlessly move with unmatched grace.
-[Triggered, 1/Round]: At the end of your turn, spend 1 Counter Action to enter the Superior State until the end of your next turn.
-[Automatic]: If you have used the first effect of Unmatched Grace, gain a stack of the Slowed Combat Condition until the end of your next turn.
Untouched Calm: With serenity and peace in your heart, you bar emotion from controlling you, allowing you to take the necessary actions to survive and win.
-[Passive]: Ignore any Health Threshold Penalties to your Dodge Rolls.
-[Passive]: While you are suffering from the Slowed Combat Condition, increase your Defense Value and Strike Rolls by 1(T). Additionally, for you the Slowed Combat Condition does not count as suffering from a Combat Condition for the effects of any of your Opponent’s Traits.
-[Triggered, 1/Encounter]: If you are targeted by an Attacking Maneuver while below the Injured Health Threshold, the Attacking Character rolls their Strike and Wound Rolls before you decide if you’ll spend a Counter Action or roll any dice. Once you know the results, if the Damage from the Wound Roll would reduce your Life Points to 0, you may use the Defend Maneuver without spending a Counter Action. If you do and you use the Parry effect of the Defend Maneuver, increase your Dice Score by 2(T).
Burst Limit
Undeterred Warrior: Your absolute calm increases your speed and accuracy, giving you unparalleled fluidity in combat.
-[Triggered/Transform]: You cannot gain any stacks of the Slowed Combat Condition until the end of your next turn. While you are benefiting from this effect, apply the second effect of Untouched Calm as if you were suffering from the Slowed Combat Condition.