
Through the combination of two races’ potential, your own soars to even greater heights. Thanks to having a Saiyan and a non-Saiyan parent, you possess all the combat potential of the Saiyans, enhanced by your other parent’s potential for growth.
- Racial Requirement: Saiyan
- Maximum Factor: 1
- Prerequisite(s): N/A
Factor Trait
Warrior of Two Worlds (Body): Combining the best Saiyans have to offer with the blood of another race, you represent the combined strengths of both of your parent races.
(1)-[Passive]: While you possess 4+ stacks of Battle Born, increase your Wound Rolls by 2(T). Double this bonus for any Attacking Maneuver made through the Signature Technique Maneuver.
(2)-[Passive]: While you are below the Injured Health Threshold, increase your Strike and Wound Rolls by 1(T).
(3)-[Option]: At Character Creation, choose one of the following effects:
- Inherited Fury [Passive]: While you are in the Raging State, increase your Wound Rolls by 1(bT) for every Health Threshold you or the Ally with the lowest Health Threshold is below (whichever is higher).
- Inherited Bloodlust [Triggered, 1/Encounter]: If you knock an Opponent through a Health Threshold, gain a stack of Battle Born.
- Inherited Will [Passive]: Increase the Attribute Modifier Bonus (FO/MA) for all Transformations with the Super Saiyan Form Aspect by 1(T).
- Inherited Aggression [Passive]: For each Health Threshold an Opponent is below, increase your Wound Rolls against them by 1(bT).
- Inherited Resolve [Passive]: While you are below the Injured Health Threshold, increase your Damage Reduction by 1(bT).
(4)-[Choice]: Depending on your choice for the Option effect of this Trait, gain the following effect:
- Inherited Fury [Triggered, 1/Encounter]: If you gain a stack of Battle Born, enter the Raging State until the end of your next turn. If you were already in the Raging State, you may enter the Surging State for this effect instead.
- Inherited Bloodlust [Triggered, 1/Encounter]: If you gain a stack of Battle Born, increase your Tier of Power by 1 (see — Breakthrough) until the end of your turn.
- Inherited Will [Triggered, 1/Encounter]: If you would make a Stress Test while in a Transformation with the Super Saiyan Form Aspect, you may automatically succeed that roll. If you do, reduce your Stress Bonus by 2 until the end of your next turn.
- Inherited Aggression [Triggered/Start of Turn]: You may spend 1 Counter Action to use the Power Up Maneuver, Energy Charge Maneuver, or Basic Attack Maneuver as an Out-of-Sequence Maneuver. If you do, you cannot use any Counter Maneuvers until the start of your next turn.
- Inherited Resolve [Triggered/Start of Turn]: Regain x(bT) Life and Ki Points, where x is equal to twice the number of Health Thresholds you are below.