
Whenever you fight, the crowd goes wild. When you stop to strike a pose, you can hear the crowd chanting your name, over and over. Everyone who’s anyone knows that you are the strongest fighter around. But your fabled, awe-inspiring might is just that: a fable. Your world-shattering deeds aren’t your deeds, but rather an exaggerated tale to put you in the spotlight. When faced with a truly powerful foe, you fold like tissue paper before them. But for the sake of the fans, you have to face them anyways…
- Racial Requirement: Any
- Transformation Type: Manifested Power
- Prerequisite(s): You have 2+ Skill Ranks in Bluff
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | – | – | – | – | – | +4 |
Savior of Worlds: Through some combination of showmanship, performances, special effects, and even outright lies, you have somehow convinced others that you are a true hero.
-[Passive]: Increase all of your Skill Checks that use your Personality Modifier by 1d4.
-[1/Encounter]: As an Instant Maneuver, you may spend all of your Actions during your Turn to target one Ally (other than a Minion); their next Attacking Maneuver gains a number of Energy Charges equal to the number of Actions you spent.
-[Triggered, 1/Round]: You can automatically succeed on the Strike Roll for an Attacking Maneuver if that Attacking Maneuver has no Ki Wager, no Energy Charges, is not of the Combination or Rapid Fire Profile, is not an AoE, and does not possess either of the Inaccurate or Deadlink Disadvantages.
Truly Unbeatable: Somehow, against all odds, you have managed to survive events that should have outright obliterated you.
-[Passive]: Halve your Maximum Life Points and base Soak Value.
-[Passive]: Reduce all of your Combat Rolls by 1(bT) and treat your Tier of Power as if it was 1 lower (min. 1) for the sake of calculating Tier of Power Extra Dice for Combat Rolls.
-[Passive]: Any Attacking Maneuver that does not inflict Damage equal to 1/2 of your Maximum Life Points or more cannot reduce your Life Points lower than 1.