
Amongst some species, there exist some individuals with rare and unusual abilities, warping their bodies and sometimes even their minds. Sometimes the changes are obvious, but sometimes they are subtle, making them all the more deadly.
- Racial Requirement: Any
- Transformation Type: Manifested Power
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| * | * | * | * | * | * | * |
Born with Power: Your mutated physiology grants you immense strength of some variety, above the normal for your species.
-[Passive]: When you gain access to this Manifested Power, you decide what Attribute Modifier Bonuses you gain. You have an Attribute Modifier Bonus of 6 to split between the Attributes, with no Attribute gaining an Attribute Modifier Bonus higher than 2. Any increase to Force or Magic is also applied to the other, but neither can increase beyond an Attribute Modifier Bonus of 2.
Evolutionary Peak: Adapted to survive even more efficiently than your peers, you are the apex of your kind.
-[Passive]: Increase your Maximum Life Points and Maximum Ki Point Pool by 2 for each Power Level reached.
-[Passive]: If a Minion Race gains Mutation, increase their Racial Life Modifier by 2 and they can gain up to 2 Secondary Racial Traits from Custom Species, chosen upon gaining Mutation.
-[Passive]: Upon gaining this Transformation, gain a Mutation Trait from below. Some Mutation Traits are limited to specific Races, which are listed in brackets after the name of the Mutation Trait.
Mutation Traits
Brute: You may not be the smartest tool in the crayon box, but you can take hits as well as you dish them out.
-[Passive]: Gain 1(bT) Damage Reduction.
-[Triggered, 1/Round]: Increase your Soak Value by 2(T), before any calculations, when you use the Guard or Direct Hit effects of the Defend Maneuver.
Captain: You are a leader among men, capable of inspiring greatness in others.
-[Passive]: Your Hype Maneuver can use your Personality Modifier instead of the Score for its effects.
-[Triggered, 1/Encounter]: When you use the Hype Maneuver, enter the Superior State until the end of your next turn.
Dark Evolution: You have become something barely recognizable as your base species.
-[Passive]: Gain 2 Monster Traits (see — Monster Form) and you may treat the name of any Alternate or Legendary Form as if it was ‘Monster Form’ for the effects of those Monster Traits. You cannot select Mutating Beast for any of these Monster Traits.
Giant Gene: The blood of giants runs through your veins, spurring your growth to tremendous heights.
-[Passive]: Your Size Category is Enormous.
-[Triggered, 1/Round]: If you are hit by an Attacking Maneuver, reduce the Damage you would suffer by x(bT) where x is equal to twice the number of Size Categories you are larger than the character who used the Attacking Maneuver.
Psychic: Your magical energy overflows, pouring out of you in waves.
-[Passive]: Increase the Dice Category of your Energy Charges for Magic Attacks by 1.
-[Triggered, 1/Round, 2/Encounter]: When using a Signature Technique of the Magic Attack Type, it gains 1 Energy Charge.
Speedster: Your speed is unparalleled among your kind.
-[Passive]: Increase your Speed by 1(bT).
-[Passive]: Reduce the Ki Point Cost for any Attacking Maneuver of the Blitz Profile by 2(T).
-[Triggered, 1/Round]: If you would use the Rapid Movement effect of the Movement Maneuver, you may make a Basic Attack Maneuver as an Out-of-Sequence Maneuver immediately afterwards.
Tactician: Your analytical mind is beyond compare.
-[Passive]: Your Analysis Maneuver can use your Scholarship Modifier instead of the Score for its effects.
-[Triggered, 1/Encounter]: When you use the Analysis Maneuver, enter the Superior State until the end of your next turn.
Technician: Your ability to wield your ki is fearsome, leaving others in awe of your prowess.
-[Passive]: Increase the Dice Category of your Energy Charges for Physical/Energy Attacks by 1.
-[Triggered, 1/Round, 2/Encounter]: When using a Signature Technique of the Physical/Energy Attack Type, it gains 1 Energy Charge.
Biodiversity (Bio Android): You are infused with even more genetic material than your kin.
-[Passive]: When you gain access to Mutation, gain an additional Secondary Racial Trait from the Genetic Splicing Racial Trait.
Dark Vassal (Namekian, Demon Clan): You were created in a unique form for a purpose, to serve your progenitor.
-[Passive]: Gain up to 2 Bestial Traits and the Killer Instinct Racial Trait. Reduce your Life Points by x for each Power Level reached, where x is equal to the number of Bestial Traits gained through this Mutation Trait.
DNA Absorption (Majin): You have the unique ability to absorb more of your targets than just their abilities, taking a very piece of them even after they’ve escaped you.
-[Passive]: When an Absorbed Character manages to escape, you may choose to gain a DNA Stack as if that escaping character was still the Absorbed Character. DNA Stacks are treated as if they were Absorbed Characters, using all the characteristics of the escaped Character, at the point in time they escaped. You do not benefit from DNA Stacks all the time, you must spend 1 Action and 10(bT) Ki Points during your turn to benefit from a DNA Stack for the remainder of the Combat Encounter and you can only benefit from 1 DNA Stack at a time.
You can only keep up to 3 DNA Stacks at any one time. If you would gain another, you must replace one of the DNA Stacks you currently possess.
Emperor (Arcosian): You are a conqueror among insects, a powerful destroyer of worlds.
-[Passive]: Gain a Meta Trait. Your choice for the Divergent Evolution Racial Trait becomes ‘Mutant’, regardless of what choice was made at Character Creation.
-[Triggered/Start of Combat Round]: Gain 2 stacks of Cruelty.
Golden Fruit (Shinjin): Born from the blessed Golden Fruit of the Kaiju Tree, you are far stronger than the rest of your kin.
-[Passive]: You are always in the God Ki Special State.
-[Triggered, 1/Encounter]: If you would enter a Transformation with the God Ki Aspect, set your Divine Ki Points to 25(bT).
Legendary (Saiyan): Your power is constantly growing, overflowing beyond even your maximum potential.
-[Passive]: Increase the maximum number of Battle Born stacks for your Wound Rolls by 2. The Legendary Super Saiyan 1 and Legendary Oozaru Transformations gain the Prelude Aspect and you gain access to their Legendary Traits (select a single Legendary Trait for Legendary Super Saiyan 1). You do not gain any Legendary Traits when gaining access to these Transformations.
OG Soldier (Android): Your versatility and adaptability are unmatched, allowing you to adopt the techniques of your enemies.
-[Triggered, Resource]: If you enter a Grapple with another Character where you are the Grappler, you may grab their neck as an Instant Maneuver. If you do, gain a Copy. Each Copy refers to a Copied Character (the Character you grappled) and records their: Signature Techniques, Unique Abilities (and any Advancements), Auras, Transformations (including Manifested Powers, and ignoring Racial Requirements), current Tier of Power, and up to 3 Body-Category Racial Traits of your choice – chosen when you gain the Copy. If any Traits (including from Transformations) from that Copied Character would give you any options, you must select the same options as the Copied Character. You can only have up to 3 Copies at any one time.
-[1/Round]: Spend 1 Action to select a Copy. Replace your Signature Techniques, Unique Abilities (and any Advancements), Auras, Transformations (including Manifested Powers (except Mutation), and ignoring Racial Requirements) and current Tier of Power with those of the Copied Character. If that Character has Mutation, simply gain their Mutation Trait in addition to OG Soldier while using that Copy. You also replace your Racial Traits with the chosen Racial Traits, but they must be of the same Category (Primary/Secondary). Everything returns once you stop using the Copy, which you can do as an Instant Maneuver. If you use this effect again while benefiting from it, swap to a different Copy.
After spending 9 Actions, you lose access to your Copy forever and return to your normal options. The number of Actions spent for each Copy are maintained between different Combat Encounters. If, while using a Copy, you spent 3 Actions in one Combat Encounter and then 6 in another, you would instantly lose access to that Copy.
Spreading Shadow (Shadow Dragons): Your dark power to warp reality is greater than your kin.
-[Passive]: Select and gain access to another Option effect of Supernatural Powers.
Were-creature (Earthling, Human): You transform into an animal from time to time, be it from a bloodline, or a curse.
-[Option]: Upon gaining Mutation, choose one of the following effects:
- Free Control [Passive]: When you first gain access to this Manifested Power, select 2 Bestial Traits. You may spend 1 Action during your turn to trade out any 1 of your Earthling Secondary Racial Traits for those Bestial Traits. This also changes your Subrace to Beast-Man. You may end this effect as an Instant Maneuver.
- Traditional [Triggered]: When you first gain access to this Manifested Power, select 2 Bestial Traits and 2 Attributes (AG/FO/TE/MA). When a stimuli occurs, decided by you and your ARC, you trade out any Earthling Secondary Racial Trait (selected when you gain Mutation) for your selected Bestial Traits, change your Subrace to Beast-Man and increase your selected Attributes by 1(T) as an Instant Maneuver. You cannot revert this effect until another stimulus (or lack of the initial stimuli) is presented.
Custom Mutation (Custom Species): You are unique, even among your unique species, for some trait or ability that only you possess.
-[Passive]: When you gain access to Mutation, gain an additional Secondary Racial Trait. If you do, you may gain a Flaw Trait to gain the Flaw Effect from that Secondary Racial Trait.