
An archwizard, a master of martial arts, or otherwise the pinnacle of your profession, your skills are the culmination of a lifetime of training and dedication, making you a true example of the soul of your craft.
- Racial Requirement: Any
- Transformation Type: Awakening
- Awakening Type: Super
- Awakening Origin: Mind
- Prerequisite(s): Martial Skill Awakening
- Maximum No of Stacks: 1
- Tier of Power Requirement. 4+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | – | – | – | +1(T) | – | – |
Master of Combat: You are extremely skilled at reading the flow of battle and reacting accordingly.
(1)-[Passive]: Reduce the Ki Point Cost of all of your Signature Techniques by 2(T).
(2)-[Passive]: While you are below the Bruised Health Threshold, increase the Attribute Modifier Bonus (FO/MA) of this Transformation by 1(T).
(3)-[Passive]: While you are below the Bruised Health Threshold, increase your Combat Rolls by 1(T).
(4)-[Passive]: Double the bonus from the 3rd effect of Martial Arts Practitioner.
(5)-[Triggered]: When you use the Signature Technique Maneuver, for this instance of using your chosen Signature Technique, you may either:
- Apply an Energy Charge to that Attacking Maneuver.
- Add a single qualifying Advantage to your chosen Signature Technique.
(6)-[Triggered/Start of Combat Round]: Gain 1 Counter Action.
Grand Awakening
Secrets of the Master: Through all your training, you have developed techniques that few or, indeed, no others have even conceptualized.
(1)-[Grand Trigger]: You are below the Injured Health Threshold or you are facing an Opponent whose base Tier of Power exceeds yours.
(2)-[Passive]: Increase your Surgency by 2(T).
(3)-[Passive]: You gain access to the Quintessential Void Modifier Maneuver.
(4)-[Triggered, 1/Round]: If you target an Opponent with an Attacking Maneuver that did not possess an AoE, their current Tier of Power is set to their base Tier of Power and the bonus to their Combat Rolls from their Power stacks is reduced to 0 for the duration of this Attacking Maneuver.
(5)-[Automatic/Start of Turn]: If you are in the Void Stance, make a Steadfast Check. If you fail, exit the Void Stance. For this Steadfast Check, ignore all effects that would make you automatically succeed.
(6)-[Automatic, Resource]: If you succeed at a Steadfast Check while in the Void Stance, gain a stack of ‘Martial Strain’. For each stack of Martial Strain you possess, reduce the Dice Score of your Steadfast Checks by 1.
Quintessential Void Modifier Maneuver
Quintessential Void [1/Encounter]: From nothing, all existence came, and to nothing all will return. This is the nature of your secret stance.
–Action Cost: 1 Action
–Base Maneuver: Stance Maneuver
–KP Cost: N/A
–Effect: Instead of entering any of the 4 Stances, enter the Void Stance. While in the Void Stance, you are considered to be in every Stance listed in the Stance Maneuver for your effects.
The Void Stance bestows the following effects:
- While in the Void Stance, you are in the Tranquil level of the Mindful State, but ignore the 2nd effect of the Calm level.
- For each Counter Action you possess, increase your Combat Rolls by 1(T) (max. 3(T)).
- Set the Ki Point Cost of your Attacking Maneuvers to their Minimum Value (1/2 of the Profile’s Ki Point Cost).
- You are not considered to be suffering from any Combat Conditions for the effects of your Opponents, regardless of if you are suffering from any Combat Conditions or not.