
There is nothing in this universe more feared than the unknown. Due to your artificial creation, you have become exactly that: the unknown. No one knows what unique and terrifying abilities you might exhibit, or what parts of your genetic make-up to fear the most, but one thing will always be certain: whatever path your abilities may take, you will definitely be a force to be reckoned with.
- Racial Requirement: Bio Android
- Transformation Type: Alternate Form
- Prerequisite(s): N/A
- Stress Test Requirement: 12
- Tier of Power Requirement. 2+
- Aspects: Scaling (LV2), High Speed (LV1), Realization, Dedicated, Draining (LV2), Difficult (LV2)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | – | +1(T) | +1(T) | – |
Genetic Transformation: Each of your unique genetic contributors offers a new source of power to your new transformation, creating something wholly unique to you.
-[Permanent, Passive]: Upon gaining access to this Transformation, select and gain a Genetic Trait. For each base Tier of Power gained after Tier of Power 2, gain an additional Genetic Trait (max. +2). You can only select a Genetic Trait that has a Race specified in brackets that you selected through the Multi-Option effect of Genetic Splicing.
-[Permanent, Passive]: Upon gaining access to this Transformation, choose up to 3 of the following Aspects for this Transformation to gain (you can choose each one multiple times if it has levels, with each choice counting as a single level of that Aspect):
- Enhanced Save (Any) – this can be chosen multiple times; select a different Saving Throw each time.
- Growth
- Raging (you cannot select this Aspect if you also select Mindful)
- Mindful (you cannot select this Aspect if you also select Raging)
- Bulky
Cellular Power: Your bio-engineered cells are practically exploding with power that grows alongside you.
-[Passive]: For each base Tier of Power you have reached after Tier of Power 2, increase the High Speed Aspect for Genetic Power by 1 level.
-[Passive]: For each stack of Power you possess, increase your Tier of Power Extra Dice by 1 Dice Category.
-[Triggered/Power, 1/Encounter]: Enter the Power Stressed Special State until you are Defeated or leave this Transformation.
Mastery Trait
Further Perfection: You have truly perfected this unique power of yours, making it effortless for you.
-[Permanent]: Genetic Power loses the Draining Aspect.
-[1/Encounter]: You may exit the Power Stressed Special State as an Instant Maneuver.
-[Permanent, Passive]: Upon gaining this Mastery, select an additional 2 Aspects as per the rules of the second effect of Genetic Transformation.
-[Permanent]: Genetic Power gains the Natural Aspect.
Genetic Traits
Overcharge (Android): You are able to charge your cells and your implants with even more energy from your power core.
-[Passive]: Increase the amount of Ki Points regained through effects by 2(bT).
-[Triggered/Start of Combat Round]: Reduce your Ki Points by 6(bT) to increase your Damage Reduction by 2(bT) until the end of the Combat Round.
-[Triggered, 1/Round]: If you would regain 4(bT) or more Ki Points, reduce your Ki Points by 2(bT) to use the Energy Charge Maneuver as an Out-of-Sequence Maneuver.
Stroke of Death (Arcosian): Your power is surpassed only by your cruelty, allowing you to strike foes down without a second thought.
-[Passive]: Increase the amount of Life Points you regain through the effects of Legend Realized by 1d10(bT).
-[1/Round]: Use the Basic Attack Maneuver as an Instant Maneuver.
Evolved Sniper (Cerealian): Your red eye has evolved, allowing you to target weak points in your enemies with maximum efficiency.
-[Permanent, Passive]: Upon gaining this Genetic Trait, select and gain one of the Option effects for Sniper’s Art.
-[Triggered]: If you score a Critical Result on the Strike Roll of a Signature Technique, that Attacking Maneuver gains an Energy Charge.
Super Battle for the Whole Planet (Custom Species): You have reached your peak, now unmatched in the effectiveness of your inherent abilities.
-[Passive]: Your Custom Species Secondary Trait(s) gain their Flaw effects. If none of those Traits possess Flaw effects or already have access to them due to the effects of Better Trait, this Transformation instead gains the Perfect Ki Control Aspect and has its Attribute Modifier Bonus (FO/MA) increased by 1(T).
-[Passive]: While your Life Points are below the Bruised Health Threshold, your Max Capacity is increased by 1/4.
-[Permanent, Option]: Upon gaining this Genetic Trait, select and gain one of the following effects:
- Powerful Genes [Passive]: Gain the Bio-Android Option effect of Natural Power (see — Power Boost).
- Heroic Finish [Triggered, 1/Round]: If you use a Signature Technique that does not possess an AoE, apply your highest Attribute Modifier to the Wound Roll of that Attacking Maneuver.
- Lovely Fixation [Triggered/Start of Combat Round]: Choose an Opponent. You can only target that Opponent with Attacking Maneuvers this Combat Round, but you may either use the Movement Maneuver to move towards that Opponent (you must end in their Melee Range), or use the Basic Attack Maneuver with that Opponent as the target as an Out-of-Sequence Maneuver.
- Evolving Monster [Permanent, Passive]: Gain a Monster Trait and treat this Transformation as Monster Form for any effects.
Bio-Tension (Earthling): The adrenaline surging through your body causes your muscles to tense, always ready for action.
-[Passive]: You can use the Signature Technique Maneuver an additional time each Combat Round.
-[Triggered, 2/Round]: If you would use the Signature Technique Maneuver, you can spend your Life Points as if they were Ki Points to pay for that Signature Technique’s Ki Point Cost. You cannot spend a number of Life Points that exceed 1/2 of that Signature Technique’s Ki Point Cost.
Spellbound (Majin): Your strange mystical powers grow, giving you new and unusual ways to fight.
-[Permanent, Passive]: Upon gaining this Genetic Trait, select another Majin Secondary Trait to gain while in this Transformation.
-[Triggered/Threshold]: Regain 1d6(T) Life and Ki Points.
Perfect Cells (Namekian): You have become nearly unkillable, recovering from even the most grievous wounds with ease.
-[Triggered/Power, 1/Round]: If you have 2+ Power stacks, target an Opponent. Increase your Wound Rolls against that Opponent by 1d4(T) until the start of your next turn.
-[Passive]: Increase your Tier of Power Extra Dice for any Combat Rolls against an Opponent by 1 Dice Category while you are above the Bruised Health Threshold.
-[Triggered, 1/Encounter]: If you use a Healing Surge, enter the Surging State until the end of your next turn.
Spiteful Annihilation (Neo-Tuffle): You are prepared to completely wipe the targets of your hatred from existence.
-[Passive]: While you have 2+ stacks of Power, increase your Tier of Power Extra Dice by 2 Dice Categories.
-[Triggered, 1/Round]: If you hit an Opponent with an Attacking Maneuver that has any number of Energy Charges, increase the Wound Roll by 1(T) for every Energy Charge applied to that Attacking Maneuver.
Gleaming Might (Saiyans): Your thirst for battle ignites into a golden aura that grants you extra combat strength.
-[Passive]: This Transformation gains the Glowing and Light Dependent Aspects.
-[Passive]: Apply your base Tier of Power Extra Dice to your Combat Rolls.
-[Passive]: Increase your Initiative Value by 1(T).
-[Triggered/Transform]: Regain Ki Points equal to 1/4 of your Max Capacity.
Draconic Perfection (Shadow Dragon): You have shed your skin and emerged anew, awash in power and ready to annihilate all who oppose you.
-[Triggered, 1/Round]: If you lose at least 8(bT) Life Points or more as a result of a single effect or Attacking Maneuver, gain a stack of Power until the end of the Combat Round.
-[Triggered/Start of Combat Round]: For each stack of Power you possess, Opponents within a Sphere AoE (centered on you) have their Life Points reduced by 3(bT).
-[Triggered/Transform]: Use the Power Up Maneuver as an Out-of-Sequence Maneuver.
Cosmic Energy (Shinjin): Your god-like speed and efficiency increases, and the cosmic power growing within you takes on the nature of the divine entity from which your genetics draw.
-[Passive]: Each time you spend a Counter Action, regain 2(bT) Ki Points.
-[Triggered/Start of Combat Round, 2/Encounter]: Gain an additional Counter Action to use during this Combat Round.
-[Permanent, Option]: Upon gaining this Genetic Trait, select and gain one of the following effects:
- Bio-Malice [Triggered, 1/Round]: If you would use the Signature Technique Maneuver, you may spend the Ki Points of an Opponent or Ally within your Melee Range for the Ki Point Cost of that Signature Technique instead. The amount of Ki Points you spend through this effect cannot exceed 1/2 of the Ki Point Cost for that Signature Technique.
- Bio-Radiance [Triggered, 1/Round]: If you deal Damage to an Opponent with an Attacking Maneuver, target all Allies and Opponents within a Sphere AoE (centered on that Opponent). Your targeted Allies regain Life Points equal to your Might, while your Opponents lose an equal amount of Life Points.