
Demons are known for seeking great power, with some even ascending to the ranks of the gods. You, however, have risen above all that, and are now the pinnacle of power yourself. Even amongst the gods, you reign supreme. You are no longer just a demon, or even a god; you are a Dark King.
- Racial Requirement: Shinjin
- Transformation Type: Legendary Form
- Prerequisite(s): Mastered Initial Demon God
- Stress Test Requirement: 30
- Tier of Power Requirement: 5+
- Aspects: Enhanced Save (Cognitive/Morale), Battle Uniform, God Ki, Perfect Ki Control, Strainless, High Speed (LV3), Dedicated, Difficult (LV1)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +6(T) | +6(T) | +6(T) | – | +2(T) | +6(T) | – |
Dark Lineage: You have awakened the royal blood of demonic divinity, granting you unassailable power.
-[Passive]: While your Divine Ki Points exceed 1/2 of the Divine Ki Points you possessed at the start of the Combat Encounter, you possess Greater Dice.
-[Passive]: When using Divine Ki Points to pay the Ki Point Cost of any Attacking Maneuver, reduce the Ki Point Cost by 2(T). This reduction can cause the Ki Point Cost of that Attacking Maneuver to be reduced below its minimum. If the Ki Point Cost of a Maneuver is 2(T) or less, you can spend 1 Divine Ki Point for that Attacking Maneuver’s Ki Point Cost.
-[Passive]: This Trait gains the 4th effect of Divine Dark Magic (see — Initial Demon God).
-[Triggered, 1/Round]: If you would use an Attacking Maneuver that you paid the Ki Point Cost of with Divine Ki Points, increase the Damage Category of that Attacking Maneuver by 1 Category.
Dark Factor: You possess a unique life force that grants you your supreme might over all creation.
-[Passive]: All Opponents who are below the Injured Health Threshold are treated as having a Combat Condition for the sake of your effects.
-[Passive]: Reduce the Ki Point Cost of the second effect of Skill of the Watcher by 2(T) and increase your Dice Score for the Clash initiated through its effect by 1(T).
-[Permanent, Multi-Option/2]: Upon gaining access to this Transformation, select 2 of the following effects and gain access to them while you’re in this Transformation:
- King’s Gauntlets [Passive]: Increase your Damage Reduction by 1(T) and your Wound Rolls by 1d4(T).
- King’s Finisher [Triggered/Transform]: Select one of your Signature Techniques. Until you leave this Transformation, whenever you use that Signature Technique, it gains an Energy Charge and has its Wound Roll increased by 1/2 of any Ki Wager applied to it. However, the Signature Technique can only be used if you spend Divine Ki Points to pay its Ki Point Cost.
- King’s Wild Side [Permanent, Passive]: Upon gaining access to this effect, select a Bestial Trait and gain access to it while you have access to this effect. Additionally, increase your Soak Value by 1(T).
- King’s Cloak [Permanent, Passive]: Upon gaining access to this effect, create an Aura with a TP Cost of 50, but it possesses the Restricted Aura Disadvantage with Dark King selected for its effects. You do not need to pay Ki Points to enter that Aura through the Aura Maneuver, but you must possess this effect to enter the Aura.
- King’s Shadow [1/Encounter]: Create a Duplicate Minion. This Minion is of the Gigantic Size Category, but does not benefit from the 3rd effect of the Dark Factor Trait while in the Dark King Transformation.
- Dark Factor: Liberation [Triggered, 1/Round]: When you are targeted by an Attacking Maneuver, spend 2(bT) DIvine Ki Points to use the Defend Maneuver in response to that Attacking Maneuver without spending a Counter Action.
- Dark Factor: Empower [Triggered]: When you use an Attacking Maneuver, spend up to 4(bT) Divine Ki Points to increase your Wound Roll for that Attacking Maneuver by triple the amount of Divine Ki Points spent.
- Dark Factor: Enhance [Triggered]: When you are targeted by an Attacking Maneuver, spend up to 4(bT) Divine Ki Points to increase your Damage Reduction by twice the amount of Divine Ki Points spent for the duration of that Attacking Maneuver.
Mastery Trait
Lord of Demons: You rule over all other demons through your sheer might and terrifying willpower.
-[Permanent]: This Transformation loses the Strainless Aspect and gains the Natural Aspect.
-[Passive]: While your Divine Ki Points are below 1/2 of the Divine Ki Points you possessed at the start of the Combat Encounter, increase your Wound Rolls by your Insight Modifier.
-[Permanent, Passive]: Upon gaining this Mastery, select two additional effects through the third effect of Dark Factor. You gain access to those effects while you are in the Full Power State.
Legendary Trait
Bow to the King: All those who oppose you feel the weight of your crushing power.
-[Passive]: Increase your Combat Rolls by 1(T) against Opponents who are suffering from a Combat Condition.
Battle Uniform
Category: Combat Clothing
Grade: High
Demon King: Your royal regalia weakens the vulnerable while in your presence.
–Effects: Reduce the Combat Rolls of all Opponents suffering from a Combat Condition within a Sphere AoE (centered on you) by 1(T).
Royal Gown: Your demonic power reinforces the stately apparel you bear.
–Effects: This piece of Apparel also benefits from the effects of the Armor Apparel Category and increases your Wound Rolls by your Apparel Bonus.
Exceed Trait
Winged King: You have not even begun to show your true strength yet, but soon all will see your divine demonic might.
-[Passive]: This Transformation gains the Graded Aspect.
-[Passive]: Increase the Wound Rolls of your Attacking Maneuvers by G(T) that target Opponents with a Combat Condition.
-[Graded]: Dark King has 3 Grades. Each Dark King Grade:
- Each Grade after the first must be gained, as if their own Transformation, by ARC permission.
- Each Grade after the first increases the Stress Test Requirement by 2.
- Increases the Tier of Power Extra Dice by the amount listed on the Grades table.
- Increases the Attribute Modifier Bonus (FO/MA) of Dark King by the amount listed on the Grades table.
- Gains an effect listed, along with all of those from previous Grades.
| Grades | ToP Extra Dice | AMB (FO/MA) | Effects |
|---|---|---|---|
| No Wings (1) | 1 Category | N/A | [Passive]: Gain the third effect of Demonic Fury. |
| One Wing (2) | 2 Categories | +1(T) | [Passive]: You possess the Bestial Movement Trait with the Wings effect chosen for the Option effect. |
| Two Wings (3) | 3 Categories | +2(T) | [Triggered/Start of Combat Round]: Regain 3(bT) Divine Ki Points. |