
When your anger reaches its boiling point, it’s much more literal than most, as steam starts to pour out of your body. Not only are you empowered by your rage, but the cloud of steam left in your presence makes you harder to spot, giving you greater defenses but also obscuring your attacks, leaving your opponents wide open.
- Racial Requirement: Any Race
- Transformation Type: Enhancement Power
- Prerequisite(s): Steaming Fury Racial Trait
- Stress Test Requirement: 12
- Tier of Power Requirement. 1+
- Aspects: Variant (Enraged), Raging (LV2), Dedicated, Exhausting
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | +2(T) | – | – | +1(T) | +2(T) | – |
Unnerving Demeanor (Unending Beatdown): Your erratic and unpredictable behavior combined with your intense anger allows you to strike your opponent with greater power when they least expect it.
-[Passive]: The second effect of Steaming Fury instead allows you to enter the Surging State.
-[Triggered, 1/Round]: If you make a Basic Attack Maneuver while in the Fog Battle Weather, you may increase the Damage Category by 1. If you do, gain a stack of the Fatigued Combat Condition until the start of your next turn.
Unfeeling Blob (Unstoppable Anger): Your body may take damage, but all you feel is the endless wellspring of rage bubbling inside you as you pummel your enemies into oblivion.
-[Passive]: Ignore any Health Threshold Penalties to your Wound Rolls.
-[Passive]: While you have a stack of the Fatigued Combat Condition, increase your Defense Value and Soak Value by 1(T) and 2(T) respectively.
-[Triggered/Undefeated]: Apply your Extra Dice from the Raging State an additional time until the end of your next turn.
Burst Limit
Undeserved Outrage (Unchained Wrath): It doesn’t matter why you’re angry, your full wrath has been unleashed no matter how minor the slight, and you are ready to annihilate the target of your fury.
-[Triggered/Transform]: Use the Signature Technique Maneuver as an Out-of-Sequence Maneuver. The Final Chance Advantage can apply to this Attacking Maneuver even if you are not below the Injured Health Threshold.