
There are many warriors out there who rely on their fists and brute force to win fights. You, however, do not stand among them. Channeling great magical power and focusing your abilities on supporting your allies or those you’ve bent to your will, you dominate the battlefield through magical might and turn the tide of battle in your side’s favor through your abilities to manipulate and control rather than your abilities as a warrior.
- Racial Requirement: Any
- Transformation Type: Manifested Power
- Prerequisite(s): N/A
- Maximum No of Stacks: 3
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | – | – | +1 | +1 | +1 | +1 |
Preferred Magic: A scholar of the arcane, your magical know-how is second to none.
-[Passive]: Each time you gain a stack of Warlock, gain access to a Magical Unique Ability with a TP Cost of 22 or less that you meet the Prerequisites for (any remaining Technique Points can be spent on Advancements for that Unique Ability that you meet the Prerequisites for) and a Wizarding Trait (listed below).
-[Passive]: Your Z-Soul can be treated as if it was Evil/Pure Evil for the Prerequisites of any Magical Unique Ability.
Wizarding Traits
Marvelous Magic: You possess potent knowledge of powerful magic beyond compare, and can invoke it with great ease.
-[Passive]: Reduce the Technique Point Cost for all Magical Unique Abilities by 2Z. This effect applies retroactively, meaning you gain Technique Points equal to the reduction if it was not applied previously (you do not gain Technique Points from Unique Abilities gained for free due to effects).
-[Passive]: Reduce the Technique Point Cost of all Advancements for Magical Unique Abilities by Z-1. This effect applies retroactively, meaning you gain Technique Points equal to the reduction if it was not applied previously (you do not gain Technique Points from Advancements gained for free due to effects).
-[1/Round]: Reduce the Action Cost of a Magical Unique Ability by 1. If that would reduce the Action Cost to 0, you can use that Unique Ability as an Instant Maneuver.
Wondrous White Magic: You are gifted with an incredible healing touch, allowing you to bring your allies back from the brink of death.
-[Passive]: Increase the amount of Life Points your Allies regain when targeted through the Healing Hands Unique Ability by 3(bT).
-[Triggered, 1/Round]: If you target an Ally with a Magical Unique Ability, they regain Ki Points equal to 1/2 of the Ki Point Cost (before any reductions) of that Unique Ability.
Mighty Mega Flare: Your magical bombardment techniques are unfathomably strong, allowing you to level your enemies in a single blow.
-[Triggered]: When using an Attacking Maneuver of the Mega Flare Profile, you may spend 3(T) Ki Points to add an Energy Charge to that Attacking Maneuver.
-[Triggered, 1/Encounter]: If an Opponent is Defeated by one of your Attacking Maneuvers of the Mega Flare Profile in which you Ki Wagered at least 1/2 of your Max Capacity, they cannot activate any effects with the Triggered/Defeated keyword.
Baneful Black Magic: Your combat magic is unrivaled, and you inflict curses on your enemies with skill, relaxing in comfort as your opponents fall into the abyss.
-[Passive]: Increase the Wound Rolls of your Magic Attacks by 2(T).
-[Triggered, 1/Round]: If an Opponent gains a Combat Condition due to the effects of one of your Magical Unique Abilities or Magic Attacks, you may make a Magical Attack with the Basic Attack Maneuver against them as an Out-of-Sequence Maneuver.
Elemental Expert: You are especially adept in a specific magical combat technique, and you can manipulate that type of spell more effectively than others.
-[Passive]: When you gain this Trait, select a Profile with ‘Elemental’ in the name. Increase your Wound Rolls when using your selected Profile by 2(bT).
-[Triggered, 1/Round, 3/Encounter]: When using an Attacking Maneuver of your selected Profile, if it does not possess an AoE, you may target a second Opponent with that Attacking Maneuver.
Magic Touch: With a touch of your hand, you can turn anyone – or anything – into whatever you desire.
-[Passive]: Gain access to the Transfiguration Maneuver.
-[Passive]: Reduce the Ki Point Cost of the Transfiguration Maneuver by 3(T).
-[Passive]: Reduce the Critical Target of your Strike Rolls for your Physical Attacks by 1.