
Your ravenous appetite has become legendary, and the cosmos quake in fear of your hunger when you approach. Left to your own devices, you might eat all of existence, were it your fancy. You’re not just starving, you’ve become insatiable.
- Racial Requirement: Any Race
- Transformation Type: Manifested Power
- Prerequisite(s): Transfiguration Beam Racial Trait, you do not possess the Eternally Entwined Manifested Power
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | +1 | – | – | +1 | +1 | – |
Favored Snack: There is a specific type of “food” that you prefer above all others.
-[Passive]: Gain access to the Absorption Maneuver, but you can only use the Absorption Maneuver on Characters that have been turned into an Item through your usage of the Transfiguration Maneuver, unless you possess another effect that allows you to use the Absorption Maneuver. If you already have access to the Absorption Maneuver through the Pursuit of Perfection option of Genetic Splicing, you gain all the benefits from your Absorbed Character instead of only the increase to Attribute Modifiers.
-[Passive]: You cannot possess more than 1 Absorbed Character, but double the increase to your Attribute Modifiers from that Absorbed Character.
-[Passive]: If you gain a Power Level, your Absorbed Character also gains a Power Level.
Ceaseless Hunger: Your boundless appetite leaves you constantly feeling starved.
-[Triggered, 1/Encounter]: If you would use the Transfiguration Maneuver, you may reduce the Action Cost to 1 Action.
-[1/Round]: You may use the Absorption Maneuver against a Character who has been turned into an Item through the effects of your usage of the Transfiguration Maneuver, ignoring the limitation from the second effect of Favored Snack. You do not gain any benefits from that Absorbed Character, except the increase to your Attribute Modifiers.
-[Triggered, 1/Round]: If you use the Transfiguration Maneuver to transform a Character into an Item that is outside of your Melee Range, you may use the Movement Maneuver as an Out-of-Sequence Action to move in a straight line towards that Character.
-[Triggered, 1/Round]: When using a Signature Technique, you may choose to lose access to one of your Absorbed Character’s Signature Techniques until the end of the Combat Encounter. If you do, that Attacking Maneuver gains an Energy Charge.
-[1/Encounter]: You may Defeat one of your Absorbed Characters and remove them from the One-Sided Fusion as an Instant Maneuver. If you do, gain 2 stacks of Power until the end of your next turn.