
Efficiency is the key. Pure power requires massive amounts of energy to maintain, but unleashing it in short bursts allows you to take advantage of the best of both worlds. When you combine efficiency with power, your strength surpasses all others.
- Racial Requirement: Any
- Transformation Type: Enhancement Power
- Prerequisite(s): Access to the Holding Back Maneuver
- Stress Test Requirement: 12
- Tier of Power Requirement. 2+
- Aspects: Perfect Ki Control, Transcendent, Strainless, Heartbeat, Weakening Form
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | +2(T) | – | – | +1(T) | +2(T) | – |
Zero Warning: You release your full power for a mere instant, giving your opponent no reaction time.
-[Passive]: Increase your Strike and Wound Rolls for any Attacking Maneuvers made as an Out-of-Sequence Maneuver by 1(T).
-[Triggered/Power, 1/Round]: Use the Basic Attack Maneuver as an Out-of-Sequence Maneuver.
-[Triggered, 1/Round]: While in this Transformation, if you spend all of your Actions during your turn using the Energy Charge Maneuver, you may use the declared Attacking Maneuver as an Out-of-Sequence Maneuver.
-[Constant, Triggered, 1/Encounter]: If you spend all of your Actions during your turn using the Energy Charge Maneuver, after the final Energy Charge Maneuver, you may use the Transformation Maneuver to enter this Transformation as an Out-of-Sequence Maneuver. If you succeed the Stress Test and enter this Transformation through this effect, you may use the declared Attacking Maneuver as an Out-of-Sequence Maneuver.
Efficiency is Power: By using less energy to make your attacks, you can funnel more energy into dealing damage with them.
-[Passive]: You may ignore the Tier of Power Requirement for any Transformation used in conjunction with this Transformation.
-[Triggered]: If you use the Defend Maneuver, use your base Tier of Power for calculating your Soak Value, Damage Reduction, and any Combat Rolls for the duration of that Maneuver.
-[Triggered]: If you are targeted by a Special Maneuver, a Unique Ability, the Grapple Maneuver, or must make a Grapple Check as the Grappled, you may use your base Tier of Power for the duration of that Maneuver.
-[Triggered, 2/Round]: When making an Attacking Maneuver while Holding Back, you may use your base Tier of Power for the duration of that Attacking Maneuver’s Strike and Wound Rolls.
Burst Limit
Faster than Lightning: You can unleash your full power to move faster than the eye can see and pummel the opponent before they get a chance to react.
-[Triggered/Transform]: Use the Basic Attack Maneuver as an Out-of-Sequence Maneuver twice in a row.
Unlimited Trait
Volcanic Power: Your power is even more explosive, making you seem like an ordinary person until you attack.
-[Passive]: Ignore Explosive Power’s Tier of Power Requirement.
-[Passive]: While your number of Holding Back stacks is equal to your base Tier of Power, increase your Combat Rolls by 3(bT) and your base Tier of Power’s Extra Dice.
-[Passive]: The fourth effect of Efficiency is Power loses its 2/Round limit.
-[1/Round]: As an Instant Maneuver, you may use the Basic Attack Maneuver or Signature Technique Maneuver as an Out-of-Sequence Maneuver.
-[2/Round]: You may use the Defend Maneuver without spending a Counter Action.