
As with any Table Top Role Playing Game, you may find the desire to create some of your own content to add to your games, be it from another source, or some unofficial source. Perhaps you want to give new life to a species, or create a new transformation. Well, sometimes, even we create such homebrew! While nothing in here is considered “official content”, the content here is created by or supported by our team, and is displayed here on our site for easy access. What this means for you is that any content here is optional content and as such, you should be sure to ask your ARC if it’s alright before using it. It also means that any means of official support for DBU will include support for this content, where applicable (such as the official Google Sheets character sheet, or the support channels in the official Discord).
If this content appeals to you, be sure to check out the homebrew section of our official Discord server to see more homebrew created by the community!
Unique Ability: Fake Death
By Dunkaccino (_dunkaccino_ in Discord)
With a dramatic cry of defeat or a sudden stillness on the battlefield, you topple over pretending to have died. Those around you must carefully consider whether or not you have actually fallen in battle or are waiting for a specific moment in battle to take advantage of.
–Ability Type: Technical
–Prerequisites: Personality Score 5+
–TP Cost: 8
–KP Cost: 4(T)
–Maneuver Type: Instant
–Action Cost: N/A
–Passive Bonus: N/A
–Effect: After being hit by an Opponent you may enter the Faked Death Special State (detailed below). You may spend 2(T) Ki Points and 1 Action to use the effect of this Unique Ability as if hit by an Opponent.
You may only use this Unique Ability once per Combat Encounter.
Fake Death Advancements
Surprise Strike
Your body lay so still that those fooled by your facade are perfectly open targets.
–Prerequisites: Insight Score 4+, Personality Score 6+
–TP Cost: 7
–Effect: If an Opponent with the Oblivious Combat Condition triggered by the Faked Death Special State ends their turn within your Melee Range, the first Attacking Maneuver you make against that Opponent before the end of your next turn has its Damage Category increased by 1 Category.
Like the Dead
Your act is so good that even those not initially fooled start to believe otherwise.
–Prerequisites: Tenacity Score 7+
–TP Cost: 4
–Effect: When struck by an attack while in the Faked Death Special State by an Opponent who succeeded the Clash from the second effect of this State, you may pay the base Ki Point Cost to trigger another Clash against the Character that targeted you. Increase your Dice Score for this Clash by 1(bT).
Special State: Faked Death
-[Automatic]: Upon entering this State, you gain the Prone Combat Condition.
-[Automatic]: When this State is first entered, make a Clash (Bluff vs Intuition) against every Character within a Large Sphere AoE centered on yourself. If a Character loses this Clash, they suffer from the Oblivious Combat Condition against you.
-[Passive]: If you use the Combat Recovery Maneuver, it does not trigger the Exploit Maneuver against Opponents with the Oblivious Combat Condition against you, but reduce the Dice Category of the Combat Recovery Maneuver by 1.
-[Passive]: While in the Faked Death Special State, increase your Bluff and Concealment Rolls towards Oblivious characters by 1d6.
-[Automatic]: You automatically leave this State upon using an Action other than the Combat Recovery Maneuver or converting Standard Actions into Counter Actions.