
One can have their potential unlocked any number of times but each time is only a fragment of your true potential. You, through this transformation, are able to unleash your current maximum potential and surpass any previous limits you once held to yourself. Your appearance does not change, your features only appearing sharper and more focused. Your aura changes to a glorious, pure white color that represents the pure power seeping out from the depths of your soul.
- Racial Requirement: Any
- Transformation Type: Form
- Form Type: Legendary
- Prerequisite(s): 1+ stacks of the Unlocked Potential Awakening
- Stress Test Requirement: 25
- Tier of Power Requirement: 4+
- Aspects: Enhanced Save (All), High Speed (LV3), Natural (LV1), Difficult (LV1)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +4(T) | +4(T) | +4(T) | – | +2(T) | +4(T) | – |
Latent Power: With so much of your potential brought to the surface, you no longer have need of raising your power even further.
(1)-[Passive]: While you possess no stacks of Power, you automatically succeed at all Steadfast Checks.
(2)-[Passive]: While you possess no stacks of Power, reduce the Ki Point Cost for all Attacking Maneuvers by 2(T).
(3)-[1/Round]: If you possess no stacks of Power, you may use the Defend Maneuver without spending a Counter Action.
(4)-[Triggered]: If you possess no stacks of Power and an Opponent initiates a Clash against you that uses your Might or a Saving Throw, increase your Dice Score for that Clash by 2(bT).
(5)-[Triggered]: If you make an Attacking Maneuver, use the Defend Maneuver, or are targeted by an Attacking Maneuver while you possess no stacks of Power, you may gain 2 stacks of Power for the duration of that Maneuver (after paying the Ki Point Cost).
(6)-[Triggered]: If you end your turn while possessing no stacks of Power, regain 6(bT) Ki Points.
Depth of Potential: When your awakened power isn’t enough, you have reserved potential enough to tap into a wellspring your enemies will never recover from seeing.
(1)-[Passive]: Increase your maximum number of Power stacks by your number of stacks for the Unlocked Potential Awakening.
(2)-[Passive]: While you possess your maximum number of Power stacks, increase your Tier of Power by 1 (see — Breakthrough).
(3)-[Triggered/Power, 1/Round]: Instead of applying the usual effects of the Power Up Maneuver, gain your maximum number of Power stacks until the start of your next turn.
(4)-[Triggered, 1/Encounter]: If you use the 3rd effect of Depth of Potential, you may use the Basic Attack Maneuver as an Out-of-Sequence Maneuver, but this Attacking Maneuver cannot possess an AoE. If you deal Damage to an Opponent with that Attacking Maneuver, you may use another Basic Attack Maneuver as an Out-of-Sequence Maneuver, but it must include the Opponent that received Damage to trigger this Attacking Maneuver as a target.
(5)-[Automatic/Start of Turn]: If you lose stacks of Power at the start of this turn, you cannot gain Power Stacks, and you suffer from the Impediment and Fatigued Combat Conditions for the duration of this turn.
Mastery Trait
Learned Potential (1): You have mastered the power at your fingertips, allowing you to uncover yet another layer of the potential slumbering within you.
(1)-[Passive]: You do not gain the Impediment Combat Condition from the 5th effect of Depth of Potential.
(2)-[Passive]: While you have no stacks of Power, you cannot gain the Impaired or Shaken Combat Conditions.
Achieved Potential (2): Now you have awakened all of your potential, mastering it and making it your own power.
(1)-[Permanent]: Increase the level of the Natural Aspect for Potential Unleashed by 1.
(2)-[Passive]: Ignore the 5th effect of Depth of Potential.
Legendary Trait
Slumbering Potential: The layers of power buried deep within your soul lie dormant, waiting for you to call on them.
(1)-[Passive]: While you have your maximum number of Power stacks, double the Attribute Modifier Bonus of Unlocked Potential.
(2)-[Passive]: While you possess no stacks of Power, increase your Surgency by 2(T).
(3)-[Triggered/Start of Turn, 1/Encounter]: If you possess no stacks of Power, you may use the Power Up Maneuver as an Out-of-Sequence Maneuver.