
Your willpower and determination are second to none. It doesn’t matter whether you’re the chosen hero of legend, or Joe Schmo from down the block. The fact is that you’ve sworn to keep your people safe, regardless of the personal cost. You’ve decided to face down the threat, no matter their numbers, but one certainty crystallizes in your mind. They. Will. Not. PASS!
- Racial Requirement: Konatsian
- Transformation Type: Awakening
- Awakening Type: Super
- Awakening Origin: Mind
- Prerequisite(s): N/A
- Maximum No of Stacks: 1
- Tier of Power Requirement. 4+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| +1(T) | +1(T) | +1(T) | – | – | +1(T) | – |
Final Line of Defense: You are the last, best hope for civilization, holding the line against all who threaten your people.
(1)-[Passive]: Increase your Stress Bonus by 1.
(2)-[Passive]: Increase your maximum number of Tension stacks by 1.
(3)-[Passive]: Increase your Maximum Life Points by 2 for each Power Level reached.
(4)-[Passive]: For each Health Threshold you are below, increase your Soak Value and Wound Rolls by 1(T).
(5)-[Passive]: Gain an additional stack of Tension through the 2nd effect of Battle Tension if you are below the Critical Health Threshold.
(6)-[Triggered/Power, 1/Encounter]: Use the Energy Charge Maneuver as an Out-of-Sequence Maneuver. Increase the amount of Energy Charges you gain from this Maneuver by 1 for every 2 stacks of Tension you possess. These additional Energy Charges count as uses of the Energy Charge Maneuver for the Mandatory Charge Disadvantage.
Grand Awakening
Triumphant Last Stand: With the last of your stamina, and the burning resolve inside you, you draw on an inner wellspring of power to ensure victory, no matter the cost.
(1)-[Grand Trigger]: You are below the Injured Health Threshold and have 4+ stacks of Tension.
(2)-[Passive]: Increase your Combat Rolls by 1(T).
(3)-[Triggered]: Each time you gain a stack(s) of Tension, regain 2(bT) Life and Ki Points for each stack of Tension gained.
(4)-[Triggered, 1/Round]: If an effect would allow you to enter the Entrusted State while you are already in the Entrusted State, instead enter the Surging State for the duration listed by that effect.
(5)-[Triggered, 1/Encounter]: Upon using the Full Awakening Maneuver, enter the Entrusted State.