
The electric thrum of anticipation courses through the audience as the lights go out. The spotlight is on you, suddenly, and an excited hush falls over the spectators as they await your next move. They know you as the strongest person alive, and it’s up to you to prove them right… or at least, not let them find out they’re wrong.
- Racial Requirement: Any
- Transformation Type: Form
- Form Type: Legendary
- Prerequisite(s): Greatest Warrior? Awakening
- Stress Test Requirement: 25
- Tier of Power Requirement. 4+
- Aspects: Enhanced Save (Cognitive/Morale), Scaling (LV2), Realization, Innate State (Superior), Dedicated, Fading (LV1)
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | – | – | – | – | – | +4(T) |
Champion(!) of the Universe: You are the champion, my friend, and you must keep fighting ’til the end… for your adoring audience.
(1)-[Passive]: Ignore the second effect of Greatest Warrior(?).
(2)-[Passive]: Increase your Damage Reduction and Combat Rolls by 1/2 of your Personality Modifier.
(3)-[Passive]: You may use your Personality Modifier as the Damage Attribute for all of your Attacking Maneuvers.
(4)-[Automatic/Transform, Automatic/Start of Combat Round]: Make a Clash (Bluff/Persuasion vs Intuition) against all Characters in the Combat Encounter. If you lose this Clash against any Character, enter the Exposed Special State until the start of the next Combat Round.
Wrestling Rock with Lead: As you appear on the scene to “save the day”, the riffs of your theme music fill the air, driving away despair.
(1)-[Passive]: You are considered your own Ally for the 6th and 7th effects of Greatest Warrior? while not in the Exposed State.
(2)-[Triggered/Power, 1/Round]: If you are not in the Exposed State, you may use the Basic Attack Maneuver as an Out-of-Sequence Maneuver. If you do, enter the Determined State for the duration of that Attacking Maneuver.
(3)-[Triggered/Defeated]: Make a Clash (Bluff/Persuasion vs Intuition) against all Characters in the Combat Encounter. If you win the Clash against all of those Characters, regain Life Points equal to your Maximum Life Points. Then, all Opponents gain the Shaken Combat Condition.
Exposed State
Exposed
(1)-[Passive]: Ignore the first 3 effects of Champion(!) of the Universe.
(2)-[Passive]: Increase the Combat Rolls of all of your Allies by 1/4 of your Personality Modifier.
(3)-[Triggered/Exposed]: Use the Combat Recovery Maneuver as an Out-of-Sequence Maneuver as if you spent 2 Actions.
Mastery Trait
Undisputed Champion(!): No one can question the veracity of your claims to power and fame… you’ve made sure of it.
(1)-[Permanent]: This Transformation loses the Fading Aspect.
(2)-[Passive]: Increase the Dice Category of your Greater Dice by x Categories, where x is equal to 1/2 of your base Tier of Power (rounded up).
(3)-[Passive]: Increase the Attribute Modifier Bonus (AG/FO/TE/IN/MA) of this Transformation by 1(T), after all other calculations.
(4)-[Passive]: You may use your Personality Modifier to calculate your Might.
Legendary Trait
World-Shaking Charisma: Your magnetic personality carries such massive weight that others can’t help but to be drawn into your orbit.
(1)-[Passive]: While your amount of Ki Points exceeds your amount of Life Points, increase the Skill Bonus for the Bluff and Persuasion Skills by 1.
(2)-[Triggered, 1/Round]: If you win a Clash that uses your Bluff or Persuasion Skill, regain Ki Points equal to your Personality Modifier.