
Your power alone isn’t quite enough, so you’ll build a better body! Whether your species relies on possessing other creatures or a simple preference to fight using a body other than your own; be it flesh or machine, you’ll utilize this body like a suit of armor to empower yourself so you can fight against your enemies. You know this body like the back of your hand as if it were your own, and in a way it is. Now, whether or not you’ll fight for good or evil is another story…
- Racial Requirement: Any Race
- Transformation Type: Awakening
- Awakening Type: Greater
- Awakening Origin: Mind
- Prerequisite(s): Access to the Possess Maneuver
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | – | – | +2 | – | – | +2 |
My Ideal Body: You have created the host that you prefer to stay in, and you ensure that its power grows as yours does.
(1)-[Passive]: Reduce your Racial Life Modifier by 3.
(2)-[Passive]: While you are not a Possessing Character, reduce all of your Combat Rolls and Soak Value by 1(bT).
(3)-[Passive]: While you are a Possessing Character, the Character with your stack of Overtaken has its Soak Value increased by 2(T).
(4)-[Passive]: Whenever you gain a Power Level or an Awakening, so does your Claimed Body (they do not have to gain the same Awakening, but it has to be an Awakening of the same Awakening Type – discuss with your ARC which is appropriate, and your ARC makes the final decision on which Awakening they gain).
(5)-[Passive, Ruling]: Upon gaining access to this Awakening, create a Character (with assistance from your ARC) of the same Power Level as you with an equal number of Lesser Awakenings to you and 1 less Greater Awakening. This Character is known as your ‘Claimed Body’. Your Claimed Body must be of the Robot or Creature Minion Race and does not possess the Minion no More Factor despite not being a Minion. While it does not possess a stack of Overtaken, your Claimed Body is a Character that is not controlled by anyone – it cannot make any Maneuvers, it loses all Clashes, and its turn in Initiative is skipped.
(6)-[Triggered]: You may spend Karma Points to stop your Claimed Body from dying, as you would yourself (see — Z-Soul & Karma Points).
(7)-[Triggered/Start of Combat Encounter]: You may use the Possess Maneuver as an Out-of-Sequence Maneuver. If you do, you can only target your Claimed Body with this Maneuver.
(8)-[Automatic]: If your Claimed Body dies, lose this Awakening.