
While others may use their power to shield themselves from harm, you use such a shield as the basis of your power. No one else can protect themself quite as thoroughly as you do, and certainly, none of them can turn that defensive skill into offensive gain the way you can. You aren’t just skilled- you’re specialized.
- Racial Requirement: Any
- Transformation Type: Awakening
- Awakening Type: Lesser
- Awakening Origin: Mind
- Prerequisite(s): Access to the Barrier Unique Ability
- Maximum No of Stacks: 1
- Tier of Power Requirement. 1+
| AG | FO | TE | SC | IN | MA | PE |
|---|---|---|---|---|---|---|
| – | +2 | – | – | – | +2 | – |
You Think a Barrier Will Work?: Despite opinions to the contrary, your sturdy energy barriers are more than just shields against damage- they are a Swiss army knife that offer all manner of uses.
(1)-[Passive]: You gain access to the Barrier Bubble Unique Ability and may spend Technique Points to obtain its Advancements (detailed below).
(2)-[Passive]: You gain access to the Barrier Blow Multi-Foundation Profile.
(3)-[Passive]: Increase the Dice Score of your Wound Roll for the effects of the Barrier Unique Ability by 1(T).
(4)-[Passive]: While you are below the Injured Health Threshold, reduce the Critical Target of your Wound Rolls by 1.
(5)-[Triggered, 1/Encounter]: When you use the Barrier Unique Ability, you do not have to pay the Ki Point Cost.
(6)-[Triggered, 1/Encounter]: When using a Signature Technique, you may apply the Multi-Profile Super Profile to that Attacking Maneuver. If you do, you must select the Barrier Blow Profile for its effects.
Barrier Blow Profile
Barrier Blow: Through judicious use of energy barriers in combat, you encase your opponent and cause them lasting harm.
–Foundations: All
–Damage Category: Standard
–KP Cost: 6(T)
–Effect: Apply your Base Die an additional time to the Wound Roll of this Attacking Maneuver (you cannot score a Botch Result on this additional Base Die, but you can score a Critical Result – if you score a Critical Result on both Base Dice for this Attacking Maneuver, apply the Critical Result Extra Dice twice but this only counts as scoring a single Critical Result for your effects) and increase its Dice Score by 1/2 (rounded up) of your Might.
Barrier Bubble Unique Ability
Barrier Bubble
You encase yourself in a lasting, protective barrier, shielding yourself from harm.
–Ability Type: Technical/Magical
–Prerequisites: Barrier Focus
–TP Cost: N/A
–KP Cost: 8(T)
–Maneuver Type: Standard
–Action Cost: 1 Action
–Passive Bonus: N/A
–Effect: All Squares you occupy are covered by a Protective Bubble that possesses BLP (Barrier Life Points) equal to 5x your Might. If any Character within a Protective Bubble would take Collision Damage or Damage from an Attacking Maneuver, the Protective Bubble receives that Damage instead – reducing its Barrier Life Points as if they were Life Points.
A Protective Bubble is destroyed when its BLP reaches 0. Any excess Damage is dealt to all Characters targeted by the Attacking Maneuver within the Protective Bubble.
The Protective Bubble cannot take Damage from Attacking Maneuvers made from Characters within the Protective Bubble.
If you use this Unique Ability while you are already in a Protective Bubble, it gains BLP equal to 5x your Might. The BLP of your Protective Bubble cannot exceed a value equal to 5x your Might.
Barrier Bubble Advancements
Airtight Bubble
Your energy shield is thick enough to provide atmospheric containment.
–Prerequisites: Insight Score of 6+
–TP Cost: 7
–Effect: All Characters within your Protective Bubble ignore the effects of any Battle Environments and Environmental Qualities.
Massive Bubble
Your protective field encompasses others including yourself.
–Prerequisites: Force or Magic Score of 10+
–TP Cost: 15
–Effect: When creating a Protective Bubble, rather than it covering any Square you occupy, you may spend between 2(bT) and 6(bT) Ki Points to have it instead occupy all Squares within a Sphere AoE (centered on you) – the Magnitude for this AoE begins at Large and is increased by 1 Magnitude for every additional 2(bT) Ki Points spent above the minimum.
If you undergo movement, the Protective Bubble moves the same number of Squares in the same direction.
Solid Bubble
Your shield is impassable, unable to be entered by those whose strength is not at least equal to your own.
–Prerequisites: Massive Bubble
–TP Cost: 15
–Effect: All Squares within the Protective Bubble are considered occupied for your Opponents. An Opponent can attempt to move onto a Square occupied by your Protective Bubble by making a Might Clash against you. If you win, their movement ends at the Square adjacent to the edge of your Protective Bubble’s AoE. If you lose, the Opponent may enter that space as if it was unoccupied and stop treating your Protective Bubble as if it was occupied until they leave its AoE or the Protective Bubble is destroyed.
If an Opponent is moved into a Square occupied by your Protective Bubble, follow the typical rules for Feature Collision as if that Square had a Feature with a Hardness Rank equal to 1/2 of your Tier of Power (rounded up).
Once per movement per Character, if you use the Movement Maneuver while possessing a Protective Bubble with an AoE, you may make a Might Clash against any Opponent(s) who would enter the Squares of the Protective Bubble due to your movement. If you win, they are moved in the same direction as you are moving a number of Squares equal to your remaining movement. If you lose, that Opponent may enter that space as if it was unoccupied and stop treating your Protective Bubble as if it was occupied until they leave its AoE or the Protective Bubble is destroyed.